Search found 93 matches

by Large Potato
08-09-2004 06:39
Forum: Death Ball
Topic: 2.1g release
Replies: 28
Views: 15513

Your computer is cursed
by Large Potato
01-09-2004 11:54
Forum: Death Ball
Topic: 2.1c release
Replies: 64
Views: 31981

Can we get the keeper box back on legofan (oops i mean blocko) for the next release please
by Large Potato
31-08-2004 15:55
Forum: Death Ball
Topic: The official tennis thread \o\
Replies: 97
Views: 46028

<3 tennis
by Large Potato
08-06-2004 02:38
Forum: Death Ball
Topic: 2.0 - What do you think?!
Replies: 72
Views: 32618

well not really, great version, but i have to moan at one point: - own goals in db-touchdown but this is gonna be fixed so GG TV :P If it could be done, how about changing the scoring on touchdown. Have 7 points for a goal, 3 points for a "safety" when own team grabs it in goal area. That way it ...
by Large Potato
07-06-2004 15:10
Forum: Death Ball
Topic: 2.0 - What do you think?!
Replies: 72
Views: 32618

How about a smalltouchdown map for 3v3 \o/
by Large Potato
02-06-2004 12:58
Forum: Death Ball
Topic: Crosshair?
Replies: 25
Views: 12402

I like how the crosshair is back now, but is there a way to change the style? If so i couldnt find it :(
by Large Potato
25-05-2004 07:47
Forum: Death Ball
Topic: Crosshair?
Replies: 25
Views: 12402

Crosshair?

Is there anyway to enable crosshairs in db2.0? What i used to do in ut2003 versions was have a dot crosshair and have self disabled in the centre radar. This way i could see where i was in relation to other ppl but wouldnt have a huge dot blocking my view while keeping
by Large Potato
02-09-2003 15:07
Forum: Death Ball
Topic: Selfvolley power reduced to 1500 max in 1.9! Good or Bad?
Replies: 102
Views: 45010

To be honest, i dont really see any need to completely cripple self volleys. The best option imo is to just make it so all self volleys are the default 1800 power no matter how fast the player is moving forward.
by Large Potato
01-09-2003 15:32
Forum: Death Ball
Topic: The todo list is back!
Replies: 100
Views: 43976

With sprint on, you can still exploit it by doing sprint jumps even with it being client side. Perhaps add a 0.1 or so extra delay on being able to jump after a sprint finishes or something. People exploiting this annoys me so much, sigh. The keeper can easily get over the halfway line in legofan ...
by Large Potato
26-08-2003 07:32
Forum: Death Ball
Topic: The todo list is back!
Replies: 100
Views: 43976

You can currently "assist" a team mate to score an own goal
by Large Potato
23-08-2003 04:10
Forum: Death Ball
Topic: The todo list is back!
Replies: 100
Views: 43976

Can you have a look into why mapvote 4.00 b11 doesnt work properly with deathball. The game will auto change maps in the middle of the voting process. This bug was first introduced in 1.8 i think, the mapvote worked fine in 1.7 and earlier. Link to mapvote site: http://www.planetunreal.com/BDBUnreal ...
by Large Potato
29-07-2003 04:14
Forum: Death Ball
Topic: Timeouts
Replies: 25
Views: 12976

In our aussie league we have 2 matches of 15 mins each. Each team picks a map they want to play their game on
by Large Potato
28-07-2003 15:28
Forum: Death Ball
Topic: Tennis wishlist
Replies: 50
Views: 23574

I think you should have it so you cannot start charging right click until the opposition has hit the ball

to counter this, the right click should charge a little faster as well tho
by Large Potato
28-07-2003 04:50
Forum: Death Ball
Topic: Volley suggestions
Replies: 25
Views: 12871

i think should just set a constant volley power of 1900

2000 was too fast
1800 is slightly too slow

1900 would be perfect
by Large Potato
28-07-2003 04:30
Forum: Death Ball
Topic: Tennis wishlist
Replies: 50
Views: 23574

--> important 10. Its reported that sometimes when ball is shot out of stadium a point is scored - ive never experienced this though In my experience, this only happens when the red team shoots the ball into the stands (back wall, seating, top of grandstand, etc), but never when blue team does the ...