Search found 7 matches
- 22-12-2003 20:27
- Forum: Death Ball Maps
- Topic: Map?
- Replies: 18
- Views: 14368
Yeah, I spent about 3 hours making DB-Carrier, and the lighting did indeed suck majorly. It came out smaller than I was intending, so I might make it larger. And the slanted walls behind PBoxes was definitely part of the design, I wanted something that was different enough from other flat-backed ...
- 03-11-2003 19:54
- Forum: Death Ball
- Topic: Warfare wishlist!
- Replies: 32
- Views: 15707
I think there's a lot to be said for the current weapon balance. For those who want cannon-only, it's there. Personally though that would take a lot of the fun out of it for me, grenades and mirvs have excellent tactical uses, and they are NOT no-skill weapons in any way, shape, or form, I don't ...
- 01-11-2003 15:56
- Forum: Death Ball
- Topic: 1.9 Bug List
- Replies: 29
- Views: 14014
- 01-11-2003 04:56
- Forum: Death Ball
- Topic: Possible Compromise
- Replies: 34
- Views: 18776
- 01-11-2003 04:51
- Forum: Death Ball
- Topic: Possible Compromise
- Replies: 34
- Views: 18776
Why is passing to a boosted player important for moving the ball up the field quickly? o_O You just wait until they land or pass using primary fire to where they are going to land (if you know the player well enough to predict this). Either way, the speed of the break is only marginally slowed by ...
- 01-11-2003 04:46
- Forum: Death Ball
- Topic: Laggy Replay Cams
- Replies: 6
- Views: 3183
there is no lag, read the "known bugs" on the 1.9 page. Urm, regardless of the definition of lag, it's still a problem, and worth at least looking into the different viewpoints option. There is also a "lag" problem where the players and shots tend to streak across the screen and jump around a bit ...
- 01-11-2003 04:30
- Forum: Death Ball
- Topic: My prediction on the effects of 1.9
- Replies: 83
- Views: 36835
It sounds like the people who really have a problem with the changes in 1.9 are all Americans, simply because boost-passing has been stopped. I'm an American myself, but I play almost exclusively with the European community, and, frankly, it sounds like I made the right decision. If you're having ...