Dodgetool

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

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[1234]Jr
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Post by [1234]Jr »

bad double move!
froXP
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Post by froXP »

sorry dude, that post was typed by me pressing b and the program filling in the rest of the sentance for me.

dodging is about the timing of when your wanking spanners mash the keys.

dumbed down for the under 15 crew
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Rens2Sea
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Post by Rens2Sea »

2COOL4-U wrote: Sequa: This feature will be added in 2.0 as a standard option for keepers.


gay
Scotteh
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Post by Scotteh »

^
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Armagon
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Post by Armagon »

Now that is just stupid. This would take away a lot of the skill involved in keeping, which is stupid in my opinion. :devil:
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-LyNx-
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Post by -LyNx- »

:o
Cenotaph
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Post by Cenotaph »

im afraid im forced to agree that adding this is not a good option to DB, it will take all the skill that takes to predict where is the attacker shooting at.... keeper can just wait for him to shoot and dodge fast....

i know this coz i kept with 120 ping, i had to predict everythin ;)
DaJero

Post by DaJero »

Nothing will be added without proper testing, if it unbalances or ruins the art of keeping, it won't make it.
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DavidM
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Post by DavidM »

uhm, actually I planned to add instant-dodge anyway
makes it more fair for keepers actually, compensates for the ping! i mean, the dodge double click sucks 0.1 or 0.2 secs.
Scorp
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Post by Scorp »

they are used to it tho
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DavidM
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Post by DavidM »

also take in account that we are going to increase the max shoot power
Still
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Post by Still »

omg @ the bind :confused:

what's next , auto-aim shoot for attacker.......

GEEZ, let's train ppl who wanna be keeper.Don't change the game to make it more easy just because some peeps can't dodge in time. pls, if you can't keep, just don't keep. In real life if you can't play a sport, you don't play it, that's all....

With all this bind/stuff/prog.....we will become to let the computer play alone, and we just all see the game in spec mod....:confused:




that's my 2cents
:blabla:
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Maegrim
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Post by Maegrim »

changing the dodge and max power is like reducing the dodge distance :/
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BurntLeaf
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Post by BurntLeaf »

Yeah sequa... I know how it works, but it fucks up your chat, and i found it easier to just use double dodge and change the double press time in ut2003 official options.


anyway...1 click dodge = not win, sorry.

edit: click means press
Sqleaf
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Post by Sqleaf »

DavidM wrote: uhm, actually I planned to add instant-dodge anyway
makes it more fair for keepers actually, compensates for the ping! i mean, the dodge double click sucks 0.1 or 0.2 secs.

I agree with DavidM.... sorry, but I do.

So pressing double strafe-left/right will not make you dodge any more in 2.0? And you can only dodge by using the dodgeleft/right keys?

If this is the case I like it. Would also stop keepers from making quite stupid mistakes by dodging by accident.

By accidental dodging i mean:
Keeper expects a far corner shot and moves a little to the left, the shot goes very close to his left side so he presses the left key again. Then he overshoots the ball by dodging even though he made the correct decision and would have saved the shot.
Last edited by Sqleaf on 09-01-2004 13:30, edited 1 time in total.
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