Moderators: Jay2k1 , DavidM , The_One
TinMan
Junior Member
Posts: 8 Joined: 27-12-2003 06:23
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by TinMan » 19-01-2004 02:25
hey here's my portfolio site if anyone's interested in checking it out, my DB work will be up there whenever it's released w/ the mod
http://www.mutantspoon.com check it out.
Cenotaph
Senior Member
Posts: 1313 Joined: 24-03-2003 23:58
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by Cenotaph » 19-01-2004 03:29
nice, cant wait to see ur work for 2.0
-plær-
Posts: 757 Joined: 18-05-2003 14:03
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by -plær- » 19-01-2004 10:01
That is truly some excellent work. Looks like T-V is on to a winner here
Messy
Posts: 6334 Joined: 01-10-2003 14:37
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by Messy » 19-01-2004 15:51
http://www.mutantspoon.com/resume.htm
Currently working on the Deathball mod ( http://www.deathball.net ) for Unreal Tournament 2003 (...) All work required me to create concept art, models, textures and bake lighting.
Was a top 10 finalist in the Make Something Unreal in the catagory of level using original content.
x_X? Uhm..u mean deathball? was it? ;p
ps: category* :p
edit: that's some great modelling
I like the post-apocalyptic dude x_X
Last edited by
Messy on 19-01-2004 15:53, edited 1 time in total.
Chubbs
Senior Member
Posts: 257 Joined: 19-10-2003 17:21
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by Chubbs » 19-01-2004 16:30
some great modelling there, splendid :p
and the site's also pretty cool
TinMan
Junior Member
Posts: 8 Joined: 27-12-2003 06:23
Contact:
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by TinMan » 19-01-2004 17:24
nah i had a map i made to get to the top 10 in the level catagory
RaGe|DB
Posts: 1942 Joined: 20-08-2003 17:43
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by RaGe|DB » 19-01-2004 18:13
tinman, im learning to model myself atm, got any usefull tutorials u ever used?
TinMan
Junior Member
Posts: 8 Joined: 27-12-2003 06:23
Contact:
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by TinMan » 19-01-2004 21:07
no really usefull tutorials, just when you're starting to model and shape things really make a concious effort to think about how things are shaped physically and try to give your models mass. 75% of this art is attention to detail. If you dont cut corners and overlook things it will really help you in the long run. Get as many reference pictures of anything you're making even if it's not real, source material ALWAYS helps. Just learn to make a good vizualization in your head of how things should look.
Messy
Posts: 6334 Joined: 01-10-2003 14:37
Post
by Messy » 19-01-2004 21:28
I like 2.0 teasers
even if it's subtle like this >_<
I WANT 2.0 >_<
The_One
Senior Member
Posts: 1962 Joined: 09-03-2003 00:38
Location: UK
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by The_One » 19-01-2004 23:27
There are some teasers in there if you look hard enough.
Nothing new though I don't think.
Messy
Posts: 6334 Joined: 01-10-2003 14:37
Post
by Messy » 21-01-2004 16:45
I'm guessing you mean the hand
I'm hoping for the gnome roundtable tho .o/