Some z axis
Moderators: Jay2k1, DavidM, The_One
Some z axis
i am wondering if i made a map thats more than just a box:blabla: if you guys would flame me to deth becauz its not a replica of Cube.
ne way it would be more than 1 playing level and not have that stupid over done stadum look. i know that some of you will complain but dose any 1 whant some "new" and original game play?
ne way it would be more than 1 playing level and not have that stupid over done stadum look. i know that some of you will complain but dose any 1 whant some "new" and original game play?
try my map
I took a bold step, and being my frist map, i produced a map that is far from the average map. 
check it out

check it out
- UnrealKrake
- Posts: 113
- Joined: 11-07-2003 18:49
- Contact:
Re: Some z axis
bigcheese wrote: ne way it would be more than 1 playing level and not have that stupid over done stadum look. i know that some of you will complain but dose any 1 whant some "new" and original game play?
Good luck

Problem will be with the pass-lock-system... it will lock players which are located on other levels, but in fact, u wont be able to pass, cause the ground will deflect the ball ... and that's really annoying for most db players...
In fact, the only way to get rid of this is that the ground of every level will be a class-blocking-volume... it should block players, but not the ball, then it would work!


If u make a box like thing that reminds us of Cube... well... u can still add some things that can change gameplay.
Twigs map with the Boosters is a good idea: a cube with boostpads. Simple little thing that gives other type of gameplay.
Or there my map Closer to Sun, Cubeish, but still, Better for volley than Cube is, since the ball can't fly out from the map.
Or... u can just think about other small things that effect gameplay. I vote for New gameplay ideas!!!!! At least I wanted to, but there is only No, and Tyerd of fucking cube... None I would say... I'm not tyerd of cube. But new gameplay is needed!
Twigs map with the Boosters is a good idea: a cube with boostpads. Simple little thing that gives other type of gameplay.
Or there my map Closer to Sun, Cubeish, but still, Better for volley than Cube is, since the ball can't fly out from the map.
Or... u can just think about other small things that effect gameplay. I vote for New gameplay ideas!!!!! At least I wanted to, but there is only No, and Tyerd of fucking cube... None I would say... I'm not tyerd of cube. But new gameplay is needed!
Hay MR. Butt can you give me a link to your map. and for the rest of you thanks for the + support i'll make the map and i am going to try to get a guy called Land Of showdows to do the finishing touches you can see some of his stuff here. http://www.landofshadows.0catch.com/ut2003pg1house.htm
LoS and I are both from http://www.planetunreal.com/architectonic
LoS and I are both from http://www.planetunreal.com/architectonic
Here's the usual drill...
-"Pickup!"
*"Run a pickup""
- "Not cube"
*"?"
- "Cube is boring, play legofan!"
*"No, play chill"
- "no, legofan"
*"stfu noob"
- "\o/"
--- Get Ready for next match, admin is $someone, map is DB-Cube
- "Hey we want legofan!"
*"chill!"
Admin: "Just play cube..."
- "ok whatever, cube is fine"
*"yeah fine"
All we need is for admins to run some not cube-only servers, and for pickups to be run on new maps. Also, forced rotation of maps in the league would be a good idea.
-"Pickup!"
*"Run a pickup""
- "Not cube"
*"?"
- "Cube is boring, play legofan!"
*"No, play chill"
- "no, legofan"
*"stfu noob"
- "\o/"
--- Get Ready for next match, admin is $someone, map is DB-Cube
- "Hey we want legofan!"
*"chill!"
Admin: "Just play cube..."
- "ok whatever, cube is fine"
*"yeah fine"
All we need is for admins to run some not cube-only servers, and for pickups to be run on new maps. Also, forced rotation of maps in the league would be a good idea.
check my posts below bigcheese, i only have 2 maps. Egypt is far from your typical map.. its plays well and is quite fun, granted there are some bugs that still need to be fixed. Back2back is fun aswell , needs bugs fixed as well, which i have done for both, but awaiting more feedback before i release finals of both