1.9b beta bug reports

Everything about Death Ball.

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[1234]Jr
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Post by [1234]Jr »

METAFrank wrote: - gotta switch off ball smoke trail and on again for each game to make it work... well it doesnt work really, the trail is between 5 and 20 metres away from the ball
Same ..but my problem is the score on the HUD.

It comes on, so i go to settings, HUD .. it's still turned off :O

So u have to do it on/off to get it off. Then when the map restarts/next game - back on again :(
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-=LyNx=-
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Post by -=LyNx=- »

I was playing godlike 5v5 botmatch and when we all spawned 2 of the opposite team bots were kinda stuck. They wouldn't move from thier spawn spot and just kept jumping. They were standing next to eachother and when i hit one of them they shot the ball but when i went behind them to boost them from behind because they just boosted me from the front, i got this error:


UT2003 Build UT2003_Build_[2003-04-07_17.42]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1299 MHz with 511MB RAM
Video: NVIDIA GeForce4 MX 440 (5303)

General protection fault!

History: UObject::ProcessEvent <- (DB_Bot DB-Cube.DB_Bot, Function DeathballAI.DB_Bot.NoBall.SeePlayer) <- AController::ShowSelf <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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fs|Pele
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Post by fs|Pele »

dont worry lynx , i just got a whooping too :x

History: UParticleEmitter::SpawnParticle <- USpriteEmitter::UpdateParticles <- AEmitter::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

before that i got a 1623 line error wich after 10 seconds followed up by a memory dump and a blue screen of dead :x

wich i ofcourse never had before i dll the beta -_-
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Chick-kun
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Post by Chick-kun »

countup message still isnt fixed in offline play after a goal, im very sure its fixable...
for blue the health hud is STILL red, and the time hud looks black :|
please do something about 4 looking like 9, mentioned many times ;(
also the speed distance and time of the ball is fucked up in offline play, dont know about online
if you spawn in pbox it doesnt show the icon that youre in it (including keeper)
bots still dont regen health
teh volley effect = pwn though
Last edited by Chick-kun on 07-03-2004 04:39, edited 1 time in total.
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makush
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Joined: 24-03-2003 16:03

Post by makush »

- Showspectators not working
Resolved.

- shot times are messed up in new beta
Resolved.

- not sure if its a bug, but when someone else than u volleys u hear the linkgun sound (at least i think its the lg)
I haven't noticed...

- History: UParticleEmitter::SpawnParticle <- USpriteEmitter::UpdateParticles < blah blah
Should be resolved now...
BlackFlame
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Post by BlackFlame »

nice work
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BurntLeaf
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Post by BurntLeaf »

change the 4 looking like 9 indeed :/
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makush
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Post by makush »

- please do something about 4 looking like 9, mentioned many times ;(
Fixed

- bots still dont regen health
Now they do.
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Mayer.hun
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Post by Mayer.hun »

superb! Altho I havent seen or heard anything like that Link Gun sound... I think that's just because of the new volley effect... Btw, the Multijump effect is good imho ;) gj
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METAFrank
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Post by METAFrank »

now im sure, the sound effect is the same as when someone links to you
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Mayer.hun
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Post by Mayer.hun »

Yes, thats a new effect... its not a bug.
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Chick-kun
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Post by Chick-kun »

nice one makush \o/
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makush
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Post by makush »

Don't thank me. Jero and David are working hard too.
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Chick-kun
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Post by Chick-kun »

heh ok =P
any chance you could make the heallth hud and time hud for blue team the same blue colour as the one in the score hud? :0
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f1end
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Post by f1end »

is it just me or is the clock (offline) fux0red up...
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