Why I'm going to leave

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

beefsack
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Location: Canberra, Australia
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Post by beefsack »

i wonder if anyone realises that no one cares when people leave...and the people who would care already know before it hits the forum...
Scotteh
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Posts: 365
Joined: 29-03-2003 22:58

Post by Scotteh »

^^^^ if your gonna leave, don't post it on the forums just go away and don't say shit about it, that way if you do come back after a while, people won't give you a hard time
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Rino
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Joined: 28-10-2003 06:12

Post by Rino »

Well,
the only problem is that u have to manage with new delay system.....
Don't blame Deathball...
Btw it's true i had some lag problem with new beta, expecially happened when i hit an attacker 0,2 sec after he was charging and he was able to shot and score anyway, but i think this is a problem which can be fixed easly and a server lag problem most of times....
I haven't found so many difference between 1.9 and beta, not to leave deathball at least...
cya :)
Fooman
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Joined: 12-03-2003 15:27

Post by Fooman »

I think all the people that say they are leaving are all aliases for 1 person.....Serge!
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makush
Posts: 124
Joined: 24-03-2003 16:03

Post by makush »

Rino wrote: Well,
Btw it's true i had some lag problem with new beta, expecially happened when i hit an attacker 0,2 sec after he was charging and he was able to shot and score anyway, but i think this is a problem which can be fixed easly and a server lag problem most of times....


Charge time is 1.45s and shake time is 0.8s. So if you hit attacker after 0.2s, he still has 0.45s shake-free-time.

All in all, I'm pretty much sure that most of the lag problems people claim are just own faults.
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Messy
Posts: 6334
Joined: 01-10-2003 14:37

Post by Messy »

My ping never goes below 130 in DB/Ut2k3 these days.

No problem with ISP nor GS.net or anything ;s

If I play ET on gs.net I just get a proper ping, 30 to 50.
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fs|Pele
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Post by fs|Pele »

aye like me crashing all the time from db 1.9b even with my second pc i crash :x

only things wich are the same : 1) my ut2003 version 2) internet connection

and with crashing i mean BSOD and errors
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Rino
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Post by Rino »

Charge time is 1.45s and shake time is 0.8s. So if you hit attacker after 0.2s, he still has 0.45s shake-free-time.

Well i mean, seeing an attacker is able to shoot anyway, even if i hit him with the right timing this make no sense, not my grammar :)

:lol:
Last edited by Rino on 12-03-2004 15:02, edited 1 time in total.
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DavidM
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Post by DavidM »

rino....this grammar made no sense
Wibble
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Post by Wibble »

I think I know what he means actually. If his timings are correct, and you hit a guy who is charging at the beginning of the charge, then the shake will have finished before the player overcharges. This means that they can still get a shot off even though you've hit them
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DavidM
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Post by DavidM »

it might feel wrong, i mean its re-balanced and you are used to the old values
its changed from 1.25-1.45 charge time
and 0.7-0.8 shake-after-hit time
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