Give back the UT2004 player models?

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

Should players be able to use both the UT2004 player models AND the DB player models?

Yes! I want my UT2004 models back!
34
59%
Nah, the customizable models are fine on their own.
18
31%
I don't really care.
6
10%
 
Total votes: 58

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Armagon
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Give back the UT2004 player models?

Post by Armagon »

A lot of people I've spoken to have said they HATE the new customizable player models and want the old UT2004 ones back, or at least the OPTION of using them.

I wanted to get your thoughts on this. :)
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Inphidel
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Post by Inphidel »

while i kinda hate them cuz they always end up becoming a bald cancer patient. they have potential to be cool if they get down with it and really work hard on the skins. and alot of different looks and possibilities. and esp. a female i can gawk at.

other then that i'd rather have 2k4 till they are ready to really impress me with pwning stuff
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DiStUrbeD
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Post by DiStUrbeD »

i really dont care

\o/
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DavidM
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Post by DavidM »

neither will i pay attention to this
1. the model system is not even half way done
2. we have to split from ut and go our own way
that easy :/
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Onge
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Post by Onge »

Originally posted by DavidM
2. we have to split from ut and go our own way


Why do you have to?
You gonna replace the Unreal engine too?
Sqleaf
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Post by Sqleaf »

I'm with David on this one. Giving your MOD a definite 'look' is a good thing. Having the 2k4 models was fine to begin with but this is a step forward to making DeathBall its own game.

Also I didn't hear people complaining when they used new skins/models for CounterStrike or Tactical Ops.

Once they are sorted out properly and the customization works correctly people will want to see that kind of thing in other MODs too. Well, i would anyway.
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f1end
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Post by f1end »

I agree...but what about people who like custom models and skins?
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Imaginos
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Post by Imaginos »

I understand TV's position on this as well, but I would hope the door is left open for custom models/skins. It would be a shame to lose one of UT's big selling points.

* The bald look.. Hell, that's what I normally look like!
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devnull
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Post by devnull »

lol me too con`t feel bad :)
Puck
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Post by Puck »

how about just allowing players to do both, you can still split apart from ut2k4 but allow players to play the same model theyve been using for 5 years. theres nostalgia with wraith and all the old school ut guys it just seems if someone wants to use one or the other it wouldnt be that big of a deal...
Fooman
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Post by Fooman »

D: I miss my Raper robot.
FeEdiKo
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Post by FeEdiKo »

Onge wrote: Why do you have to?
You gonna replace the Unreal engine too?


so they have better chances to win the contest *cough*



i voted for the ut2k4-models, because the models are just too ugly (yeah blah not done, add it as an option then untill the models ARE done) and it's too hard to differ certain players because they look all the same :/

oh... and there are no female models :p
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RaGe|DB
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Post by RaGe|DB »

I miss my fat girl!
Munkey
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Post by Munkey »

Perhaps if the player models weren't so ugly :)
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-plær-
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Post by -plær- »

DB needs to find its own unique visual style. An unfortunate side-effect of this is that the default ut models *must* be removed. It's all or nothing, and I think that the custom players are the way forward. Give it a bit more time, and soon enough we will have enough custom options to rival the Fifa games :)
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