Deathball windows server problem

Problems setting up a server and other server related things

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GreaseMonkey
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Joined: 07-07-2004 09:14
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Deathball windows server problem

Post by GreaseMonkey »

Hey, I'm having problems installing Deathball on our windows server. UT2k4 is installed and works fine (along with other mods such as frag-ops, domain, red orchestra etc) but I can't get deathball to install.
I have d/led the .zip file, extracted it to the ut2k4 directory, and put the following .BAT file in the ut2k4/deathball directory:

@echo off
:10
cd ../System
ucc server
DB-Cube?game=DeathBall.DB_Deathball?AdminName=oap?AdminPassword=** log=log.log
copy log.log logcrash.log
goto 10

when i run this .bat file it doesn't run the deathball, nor can i find a 'deathball.ini' file anywhere, which i presume is created once the bat file it run correctly.
Any help on this matter would be greatly appreciated.
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Imaginos
Posts: 885
Joined: 17-03-2003 18:06
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Post by Imaginos »

It should be:

@echo off
:10
cd ../System
ucc server DB-Cube?game=DeathBall.DB_Deathball?AdminName=oap?AdminPassword=** log=log.log
copy log.log logcrash.log
goto 10


BTW, any progress? Haven't seen you on irc lately.
GreaseMonkey
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Posts: 7
Joined: 07-07-2004 09:14
Contact:

Post by GreaseMonkey »

Ah yes, have been meaning to post how the problem was fixed.
Firstly, my .bat file refused to run, it was fixed by re-writing it by hand in a new .bat file, i think the problem was some unknown characters were transferred across from linux (my OS) to windows (the server OS) which were not there when i re-wrote it. I knew there was a problem when the command (being inputted in a cmd box) worked fine, yet the batch file did not.

Secondly i missed out '-mod=deathaball' in the .bat file, which was quickly realised once i had the .bat file working. Silly mistake by me!

Thirdly, once the .bat file was working and correctly written the deathball.ini was created (hurray) and the mod was initiated, however, there was another problem, the crashed before it was up, a quick look through the log file found this:
ScriptLog: PORTSWAP detected, exiting... old port: 6676, new port: 6799, requested port: 6799

I actually had the same problem with another mod, the fix is to edit the deathball.ini and change 'restartonPORTSWAP' to false.

Then it worked fine, in a few weeks we will be having our 'Mod's and Rocker's' night (a night of alt games and ut2k4 mods) so expect to see it there, its been postponned already and will be again due to some clan issues. Read about it here - http://www.oap-clan.co.uk/forum/showthread.php?t=4515
I will add deathball to that list once I can be bothered teehee!
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Imaginos
Posts: 885
Joined: 17-03-2003 18:06
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Post by Imaginos »

Cool. I have been seeing a few portswap issues lately that were never there before.. So good that you saw to disable that.

And regarding Deathball.. consider yourself bothered.
Ya gots to share the love and convert the masses.
GreaseMonkey
Junior Member
Posts: 7
Joined: 07-07-2004 09:14
Contact:

Post by GreaseMonkey »

Well...i've added it here : http://www.oap-clan.co.uk/forum/showthread.php?p=54537
I will add it to the other post once we have a the final agreements sorted, but that shouldn't be too long.
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