DB-Vortex

Look for maps, show your maps...

Moderators: Jay2k1, DavidM, The_One

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makush
Posts: 124
Joined: 24-03-2003 16:03

Post by makush »

sergeantduke wrote: 1) Will be addressed. Bots are pretty stupid when it comes to navigating non-cube levels in DeathBall though... just look at my first map, DB-More. Fully bot-pathed, and they act like complete retards. :rolleyes:


If you want to test with working bot navigation you can use this package:

http://v4.livegate.net/makush/files/db-u3.zip

Note that you need to replace only the .u files. (Remember to take a backup of your original ones).

There're still some bot problems, e.g. bots try to pass through walls, but these should be fixed for v2.1....
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Messy
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Joined: 01-10-2003 14:37

Post by Messy »

n1 makush :o

Does that contain all of the bot improvements? :D:D
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makush
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Joined: 24-03-2003 16:03

Post by makush »

uh.. messy haunts me /o\
sergeantduke
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Post by sergeantduke »

Sweet, I'm going to try that out. Thanks mate! \o/

edit: Wow, very impressive work. Bots seemed a lot more realistic now, besides not running into walls.
Last edited by sergeantduke on 13-07-2004 02:10, edited 1 time in total.
Steve-O
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Post by Steve-O »

wow lol people are actually taking interest in a level i designed ... thats freaky :D but cool \o/ yay for me
Steve-O
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Post by Steve-O »

sergeantduke if i come up with some more level ideas and need help making em good like texturing and static meshes and whatnot.. will you help me make some more levels, if i do more work than i did on the last one, we can beta test our own levels together :D and make it together, granted it would be complex, we could do it :) /o\ yay!
sergeantduke
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Post by sergeantduke »

:offtopic:
Well mate, you should really try to learn UED yourself. There are lots of tutorials available online if you're feeling stuck. I don't really want DeathBall to be my defining career in mapping, but I certainly wouldn't mind working with you until you no longer need my help. \o/
Last edited by sergeantduke on 13-07-2004 02:16, edited 1 time in total.
Steve-O
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Post by Steve-O »

well the email i sent you is just a new map, i designed it in the past two hours it is basically a shell, and i can do a lot of it myself, actually i can do all of it, i just gotta finish the next 50 hours of tut i have leaft on general mapmaking, and then i'll be good lol i've already watched 15 hours of it, i have the dvd version of ut, so i get the ued tut with it, complex on everything... but i'm basically wanting help and approval to make it better, like we dont do ne outside ppul unless we have some buddies we wanna add into beta testing and we test it ourselves :D \o/ but you gotta check your email.. :) it has a surprize for you .. and i partially did textures and destructive zones ANOTHER GREAT GOAL! lol i love my goals :) well check it out mate and tell me what you think of it, k? you can email me and/or put it on here :o
Steve-O
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Post by Steve-O »

buwahahahaa we are now doing beta testing on db-vortex MWUAHAHAAHAHA soon to be released! we hope!
Steve-O
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Post by Steve-O »

WOOT WOOT WOOT everybody Beta Testing is done and the level ROXORS!!! it should be released sometime today!!! Woot Woot!!! ROXORS ROXORS ROXORS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (ps sergeantduke if you havent read your email yet go ahead and put out the map on a new thread name it DB-Vortex Release!) Woot woot AND THE THREAD IS CLOSED!
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