Everything about Death Ball.
Moderators: Jay2k1 , DavidM , The_One
R3L!K
Posts: 1274 Joined: 09-03-2003 01:03
Post
by R3L!K » 30-08-2004 13:50
Just as different tennis surfaces affect how the game is played. Could/should something similar be possible in DB?
Grass surfaces could have a low bounce coefficient. Clay could be made to be very bouncy... etc
Just wondering tbh
Messy
Posts: 6334 Joined: 01-10-2003 14:37
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by Messy » 30-08-2004 14:02
IMO it should be steady and consistent throughout the game
Anything more than differing player physics (sliding in IceDemon for example) would be bad in my opinion
Diab
Posts: 513 Joined: 05-05-2003 00:19
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by Diab » 30-08-2004 14:28
eyah would get a little anoying, thinking the ball will bounce like it does..then it does not and you pass to enemy :<
only thing i can think about making it work is theres say an official "3" or something, hard, normal and wet.
f1end
Posts: 1111 Joined: 10-03-2003 10:51
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by f1end » 31-08-2004 12:53
i think it would be great, if, as Diab says, u stick to a set 3 or whatever...
Onge
Senior Member
Posts: 926 Joined: 17-04-2003 13:18
Post
by Onge » 31-08-2004 13:21
Considering how the community refuse to play anything but Cube in pickups, I doubt very much that the different surface types would get played. Shame really, coz it might be fun...