UT2004 Not Responding

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cobalt
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UT2004 Not Responding

Post by cobalt »

Hey I downloaded Deathball today to try it out. And I really like it except for the fact that every 3 maps UT2004 stops responding.

What I mean is I can start it from the deathball shortcut and go to botmatch for some practice and choose any map to start with. It loads and plays that map and the next map it cycles to. But when it cycles to a third map the game stops responding at the loading screen.

i tried to search the forum to see if this was a known problem but couldnt find anything.

deathball is the only mod i have this problem with.

if it matters much i'm running build 3270 of ut2004 on windows xp with sp2. I have 1GB RAM and a 3GB page file so i doubt its a memory issue.

i've also tried the 2.1c update that was posted in the forum and it has no effect on my problem

any help is appreciated. thanx
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The_One
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Post by The_One »

Happens to me too. Hadn't noticed it was every three loads.
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DavidM
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Post by DavidM »

thanks, we'll look into it
cobalt
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Post by cobalt »

np. i just hope theres a fix soon. i really enjoy playing the mod except for that little quirk.
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DavidM
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Post by DavidM »

cobalt, whats the specs of your computer?

i just did 7 botmatches in a row, loading times between 2-10 seconds
but this machine is ultra fast

i had a long loading time the other day on the other computer which is a good bit slower

Processor:
Ram:
Gfx card:
Last edited by DavidM on 02-09-2004 04:32, edited 1 time in total.
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CorDawg
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Post by CorDawg »

what is the third map on rotation? is it always the same?
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fro
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Post by fro »

i also ocassionally run into this on some ut2004 maps when playing online.. have to drop the console and disconnect to return to the menu
cobalt
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Post by cobalt »

DavidM

AMD Athlon XP 2700+
1GB Corsair Dual Channel Kit
NVIDIA GeForce 4 Ti4600


CorDawg
It doesnt matter what happens to be the third map. I can pick ANY map to start with and when it gets to the third one it stops responding at the loading screen
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DavidM
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Post by DavidM »

now I'm clueless :|

please reproduce it again, and mail us your deathball.log file right after you shut DB down.
cobalt
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Post by cobalt »

ok here you go

EDIT: oops just noticed you wanted it mailed and not posted. ill email it instead then and remove my attachment
Last edited by cobalt on 02-09-2004 14:45, edited 1 time in total.
cobalt
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Post by cobalt »

almost forgot. if i set the goal limit to something other than zero it works likes its supposed to.

for instance when i went to recreate my problem i decided i didnt want to spend 20 minutes per map playing so i just changed the goal limit to 1 and it switched maps like a champ. so i set it back to zero and changed the time limit to 1 minute and it went back to my original problem.

thought this might be important to you
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f1end
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Post by f1end »

OMG...some1 who gives teh coders useful information....quick get him!!!1
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DavidM
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Post by DavidM »

cobalt, dont worry, just post it here
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Sixty
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Post by Sixty »

BUT WE WLIL HAXXOR DB LOL!!!?!1
cobalt
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Post by cobalt »

i emailed it but ill post it aswell i guess.
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