2.1d release

Everything about Death Ball.

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DavidM
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2.1d release

Post by DavidM »

Deathball 2.1d
(patch from 2.1 to 2.1d)
http://www.deathball.net/files/deathball21dudpate.zip (2,9mb)
(just unzip it into /ut2004/ and delete your /deathball/system/deathball.ini if its there)

Fixed from 2.1 to 2.1b
-Replay cam change working offline as well now
-Fixed hammer locking up in rare situations (report if it happens and also tell what you did to get it)
-added community-bots (names similar to community members, and they talk similar stuff in game, 150+ bots so far)
-You can now longer spam more than one line of text (not in teamsay either), so no more intentional lagging the server
-Attachments stay on model after dying
-General bot improvements
-Fixed remaining Crowd sound volume problems
-Fixed Spawning in wrong place problem (should also fix the UT2004 model problem, report if it's still there)
-Keeper weapon glowing
-Fixed Listen Server dude being invisible on maps with screen (Cube and Bowl)

2.1b to 2.1c
-Rapid fire spam was 0.5s by accident, its 0.05 now as intended. :) So teamsay "boost spam" should work again.
-Fixed "." at beginning from username crashing server (.:aov:. players can join with normal name again :D)
-Removed keeper weapon glowing in First person view
-Post sounds work again online
-Increased self volley power from 1000 to 1300 (last version it accidentally was 1000 instead of 1200; + 1000 to make some people a little happier :D)

2.1c to 2.1d
-Self volley restriction not active in Volley Only mode
-Added DB-SmallTouchdown (aimed for 3on3)
-Fixed "Can't hurt enemy in rare situations" bug that got introduced in 2.1c
-Maybe fixed hammer bugs (where it seems to keep on hammering for other players and maybe others) report when you got it
-Fixed spam protection fault when game was paused
-Maybe fixed: cannot be killed right after getting ball; report it if you get it or if not
-General Bot improvements + more bot talkage
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l0afz
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Post by l0afz »

first
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Holy_Surfing
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Post by Holy_Surfing »

here we go again. oh yay the joy!
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Titanium
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Post by Titanium »

sounds cool \oi/
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Imaginos
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Post by Imaginos »

The BuD servers are running 2.1d.

edit: Redirect is working again.. \o/
Last edited by Imaginos on 04-09-2004 16:28, edited 1 time in total.
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Onge
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Post by Onge »

All bots are bald and have no customisations at all...
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DavidM
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Post by DavidM »

not for me tbh

anyone else?
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The_One
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Post by The_One »

Works fine for me.
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Onge
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Post by Onge »

Ah...If you use the addbots command from the console they are bald...If you specify bot number before starting the map they do have their customisations...
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Messy
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Post by Messy »

I hate having to reset all settings each time :(

gg DavidM though :) (gg TV really :o)

edit: ah, oops :) no need to delete .ini afterall then :) thanks David
Last edited by Messy on 04-09-2004 17:22, edited 1 time in total.
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DavidM
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Post by DavidM »

no need if you did reset it at 2.1b
just for this who come from 2.1 to 2.1d directly
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Shev.npu
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Post by Shev.npu »

nope i didnt delete mine

n1 its cool.... but the map size on smallcube. thats a no go still
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Maegrim
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Post by Maegrim »

yay, another 5 day wait until there are pubs :)
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speedy
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Post by speedy »

yay
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makush
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Post by makush »

Onge wrote: Ah...If you use the addbots command from the console they are bald...If you specify bot number before starting the map they do have their customisations...


Negative. I started botmatch with minplayers 0, typed in game addbots 10 -> all bots had customizations.

(BTW: Customs are atm random for all bots)
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