But I guess this would make it much like gibball, and not very competatively friendly. who knows
Idea
Moderators: Jay2k1, DavidM, The_One
Idea
You know you made deflect because if a ball was going x fast it woudlnt get caught in time, perhaps if a ball so going so fast it would go straight through them...
But I guess this would make it much like gibball, and not very competatively friendly. who knows
But I guess this would make it much like gibball, and not very competatively friendly. who knows
Didn't Onge suggest this? 
Anyway, what l0af is saying is not about it, I think he means that when the ball has a certain speed AND is in between that time (0.00s to 0.15s after being shot) it should go through you.
But that wouldn't work with the whole idea of blocking I guess.
I don't like it personally
Anyway, what l0af is saying is not about it, I think he means that when the ball has a certain speed AND is in between that time (0.00s to 0.15s after being shot) it should go through you.
But that wouldn't work with the whole idea of blocking I guess.
I don't like it personally
Idd
it's way worse for the defender to catch it anyway :\ that was just unreasonable looking back.
I don't know much about gameplay balancing though, so can't suggest anything on that..seems fine to me? although sometimes it still deflects from very far away imo :\
The most odd and annoying thing about deflect is that it keeps deflecting over and over in random directions hitting multiple targets :\
It seems like it should stop deflecting way sooner and should be caught at a certain speed or at the 2nd touch or something.
One other thing that's just plain buggy and seems easily fixable is that sometimes when you kill someone and radii already collide well enough for picking up/catching the ball..it just keeps deflecting underneath you :\ and you have to leave and enter the radius again to actually pick it up
I don't know much about gameplay balancing though, so can't suggest anything on that..seems fine to me? although sometimes it still deflects from very far away imo :\
The most odd and annoying thing about deflect is that it keeps deflecting over and over in random directions hitting multiple targets :\
It seems like it should stop deflecting way sooner and should be caught at a certain speed or at the 2nd touch or something.
One other thing that's just plain buggy and seems easily fixable is that sometimes when you kill someone and radii already collide well enough for picking up/catching the ball..it just keeps deflecting underneath you :\ and you have to leave and enter the radius again to actually pick it up
Last edited by Messy on 10-01-2005 22:05, edited 1 time in total.