Carball + Deathball = One Big Ballin Community

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Oddjob
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Joined: 14-02-2005 15:36

Carball update

Post by Oddjob »

Carball is a vehicle based gametype for Unreal Tournament 2004. CarBall is similar to soccer but played with vehicles and a big ball. Using your vehicle you must knock the ball into the opposing team's goal to score points. Please feel welcome to drop by the CarBall community forums and let us know what you like or dislike about CarBall. Also, Carball's league is in between seasons. Get your team together and register!!

This version of Carball has gone through extensive alpha and beta testing. This is the most number changes ever put into Carball between
versions and is very solid. A couple things to note, when you come into the first game, be sure and bind the new keys for headlight toggle
and timeout request. Also, check out the new vehicle screen where you can customize your chassis skin, wheels, and licenseplates. You
can even set a name of your choosing 8 characters or less to display on the plate. At the top, slide name transparancy as far to the right
as you desire. The farther to the right, the brighter the names will be.

With all of the enhancements made to this version, it would be easy to overshadow the fixes put into place. You can see by the list below,
however, that it is the same size as the enhancements list. We are confident you will find this to be the most solid version of Carball
to be released. Please read below the changes list for more indepth information on some of the changes.
~Carball Dev Team~

Version 2.5 Changes..

Enhancements:
- Stats Support - if someone wants to modify a stats reader to read them.
- Fender Benders - on fast collisions
- Vehicle License Plates - Customizable
- Vehicle Wheels - Customizable
- Player Names above vehicles overhauled and transparancy is customizable
- Invis set to time limit and displays countdown on HUD
- Stop Time countdown between goals
- Overtime Faceoff - with Server admin adjustable overtime delay
- Timeouts - with Server admin adjustable timeout duration and number of timeouts per team
- Server admin Adjustable Spider mine limit
- Disable weapons in deadball situations. Boost still available for celebrations.
- Headlight control added. Can be toggled on and off
- New skins. Including some with self illumination

Fixes
- Ball teleporter fixes
- Vehicle telporter fixes
- Teammate selected item now displays when they are invisible
- No more scoring after time runs out.
- Improved item respawn at new faceoffs
- Improved goo lag
- Improved boost through bug
- Ball Cam retains focus on ball reset in spectator mode
- No more constant accessed nones in UT2004.log
- Wildcard base spawns the same as other pickups. No more delay.
- No more owngoals if offensive team touched the ball.
- Scoreboard fixed

We have multiple mirrors at http://www.carball.net and if you want to provide any mirrors of your own feel free.
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Imaginos
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Post by Imaginos »

Sweet! I'll snag this and check 'er out!
beefsack
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Location: Canberra, Australia
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Post by beefsack »

woah monopoly map kicks ass o_O
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StRaFe
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Joined: 27-11-2003 12:46

Post by StRaFe »

Weh 2.5 is newest verison, i installed and servers gave me version mismatch. my bad or?
Oddjob
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Posts: 10
Joined: 14-02-2005 15:36

Post by Oddjob »

Yeah we had a bad bug and we had to release a patch. I told all the server admins to add a note about it. Sorry bout the inconvenience and all you have to do is replace your Cball.u in your system folder. Here is the link.

http://www.carball.net/downloads/upload ... _Patch.zip
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Imaginos
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Post by Imaginos »

I'll have BuD2 server up to 2.52 later today.
Hey, is the gameservers.net redirect updated for the 2.5 version maps and such?
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`Ghost`
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Post by `Ghost` »

how do the keepers work (are there keepers)
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Imaginos
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Post by Imaginos »

Keeper is same as every other player. He has his vehicle with which to block shots and or take out enemy vehicles.
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`Ghost`
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Post by `Ghost` »

Sounds worse than DB's current keeper
Oddjob
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Joined: 14-02-2005 15:36

Post by Oddjob »

Well if carball was the type of game where you had defined positions. We have contemplated having a keeper with special abilities and that probably won't get implemented til ut 2007 just due to the fact it would totally throw all the veterans at this point.

Keeping someone back on D at all times still occurs in carball and is essential in league play. For added movement you still have boost, rockets, your quickflip and other features. It is still a very defensive games and I've even played league games where it is 0-0 and goes into Overtime. Most defense that occurs in carball is by meeting the player and the ball and not trying to stop it when it is a shot on goal.
cY|riCo
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Joined: 30-07-2003 00:38

Post by cY|riCo »

i played carball for 2 days or sth. i was looking at the screenshots and thought like man this could be really fun. but then i played it and i didnt like it. the "movement" and all the other stuff...
maybe its a good game but since i play db for over 2 years now db is still better then every other game!
the bad thing is that it has no more support and no more league unfortunately =/
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Imaginos
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Post by Imaginos »

Don't count DB out just yet. And good things are coming..

I can agree a little on Carball, it does seem a little slow and awkward compared to the dancing you can do in DB, but it's meant to be a different game. Vehicle soccer is pretty cool when it turns into a little bit of demolition derby as well.
cY|riCo
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Joined: 30-07-2003 00:38

Post by cY|riCo »

i hope there will be a comeback of db. this game really deserves a comeback and new players. it can still become a popular game i hope. but as it looks like atm this wont happen.
for euroland only the veterans are playing db and no new players are coming. the only new player i saw in pickup channel so far is raven i think...
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Imaginos
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Post by Imaginos »

Part of that might be the ut2004 hype is past.. noone new is buying the game.
How do we attract people that still have it installed though?
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