A visible sign is definately required when you have the ball.
Some of us play with the sound off from time to time (to appease nagging wives).
Perhaps text on the HUD saying "You Have The Ball" should be visible when you are in possession, which only goes when you pass or die. Then at least you don't have to rely on sounds
headphones cost between the price of a candy bar and a car payment... i'm sure you can find something that would work.
though a small quick screen shake when you catch it might work... (the ball impacting you)... though that doesn't make too much sense, the ball sure acts like its only slightly heavier than air.
Would it be possible to have like half the side of the gun open up and reveal the ball inside when you have it? then when you fire, the side slams down covering it? Or is that beyond the scope of teh engine?
I just figured it would be a nice big visual indicator.
the new gun and its animation are great -
yet i miss the special effect my shieldgun made.
the purely mechanical action of the slide doesn't quite convince me that it's able to reach and and decently propel the ball when volleying. i imagine that the same special effect as the shieldgun's would look nice - in a light blue that looks somewhat like compressed air (?)
without an effect you can't really see who's firing their gun either.
am i too demanding?
Having the charge bar on the gun would be very cool. having a light on the gun, or some kind of physical change in the gun to indicate ball posession seems more realistic to me than having the skin change.