Goals triggering Movers

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Nordy
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Posts: 19
Joined: 15-04-2003 00:44

Goals triggering Movers

Post by Nordy »

I was wondering if any of you gents know how to trigger a mover to move when a goal is scored, not when you bump the mover. Any help would be much appreciated :)
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The Hermit
Posts: 187
Joined: 10-03-2003 16:54
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Post by The Hermit »

Set it to TriggerOpenTimmed rather than the default BumpOpenTimed and set up a trigger to activate it when the goal is scored.
Take a look at either DB-JE-Back2Back or DB-JE-TheBook. I used movers for the goal events in both maps.
The little scoreboards in Back 2 Back that say GOAL in the appropriate teams colour use two movers for each one, one mover for Red and one for Blue. The goal signs are hidden inside the scoreboard and move forward at the appropriate time.
For The Book a similar idea was used, this time the signs are hidden inside the book and pop up behind the lens of the glasses when required.

DB-JE-Back2Back:
http://maps.4cows.net/4cows/deathballma ... .php?id=13

DB-JE-TheBook:
http://maps.4cows.net/4cows/deathballma ... .php?id=33
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Lemmeloose2000
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Joined: 24-03-2003 06:15
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Post by Lemmeloose2000 »

How bout getting the mover to move without any event just goes and goes and nothing has to hapeen like a search light that goes back and forth?
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The Hermit
Posts: 187
Joined: 10-03-2003 16:54
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Post by The Hermit »

Set it's InitialState to ConstantLoop. :cool:
Nordy
Junior Member
Posts: 19
Joined: 15-04-2003 00:44

Post by Nordy »

ahhh, thankyou very much hermit :)

[edit] now my map is VERY close to completion :D
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