Some ideas for a mapping noob
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- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
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Go register at http://www.3dbuzz.com then you can either use thier online tutorials or download the video training manuals (http://sv1.3dbuzz.com/vbforum/uunr_vtmlist.php?c=13) that will help anyone who's baffled by UEd.
i had a go at doing the rollerball map this afternoon...
http://tok.w00ties.com/DB-RollerBall.zip
*pssst* [whisper]btw hermit, check out http://www.masteringunreal.com :p [/whisper]
http://tok.w00ties.com/DB-RollerBall.zip
*pssst* [whisper]btw hermit, check out http://www.masteringunreal.com :p [/whisper]
Well I have officially started construction of DB-TheWarehouse. Since it is likely that I will be checking and re-checking the tutorials, it will probably take me a while. Even if in the end it is something very simple and plain (I'll be experimenting with a lot of features to see what looks good, and what doesn't).
Hopefully this Warehouse idea won't have gone to waste on me.
Then again, someone else could always take a crack at it I suppose.
Hopefully this Warehouse idea won't have gone to waste on me.
Then again, someone else could always take a crack at it I suppose.
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
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beefsack wrote: *pssst* [whisper]btw hermit, check out http://www.masteringunreal.com :p [/whisper]
It's just a link into one section of 3Dbuzz!
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
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beefsack wrote: i had a go at doing the rollerball map this afternoon...
http://tok.w00ties.com/DB-RollerBall.zip
Not bad. Could do with being a bit more rounded though.
Make the arena from static meshes. Cut out an empty room, make one section of the roller arena (a half, quarter, whatever!) and copy & rotate it. Looks better, plays smoother!
To mark out the Red and Blue sides, use signs on the glass (or in it ) and some markings on the floor rather than round the edges.
Also, I personally feel the center should be more like the original in the film. The ball could spawn inside the commentators box (not sure it should be called a box seeing as it was round!) with the only way in at the sides (on the half-way line, not facing the goals). The Center players would spawn either at the bottom of a ladder leading up into the box or inside it.
I think there was only a low barrier between the arena and the center but it would probably be better if it had a glass/fence on top of it making a decent height barrier so that people would not just run through the center to the other side. You could make the entrance to the center also on the halfway lines.
See diagram for a better idea of what I mean...
give this one a whirl. its just the basic shape of the bowl and the textures are all obviously temporary.
http://tok.w00ties.com/DB-RollerballII01.zip
http://tok.w00ties.com/DB-RollerballII01.zip
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
- Contact:
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
- Contact:
beefsack wrote: give this one a whirl. its just the basic shape of the bowl and the textures are all obviously temporary.
http://tok.w00ties.com/DB-RollerballII01.zip
Erm, I just get "invalid file" when I try to open the zip!
Can you check it's ok please.
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
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