Everything about Death Ball.
Moderators: Jay2k1 , DavidM , The_One
Diab
Posts: 513 Joined: 05-05-2003 00:19
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by Diab » 08-06-2003 23:16
can you set it so if the camera is on a high rail or whatever you set it as, as the ball gets inside the penalty area the camera zooms into 150%? so you get to see the goal?
hmm, example, football on tv when the camera is top sideline.
DavidM
Posts: 6795 Joined: 08-03-2003 20:35
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by DavidM » 08-06-2003 23:19
the cam has a max and a min FOV (zoom that is) and you can set its ball distance, so it will always be the same
i put 1 camera in every map thats really good for spectating, you always see enough, and its not too far away
and i got 2 or 3 'weird' cams that are not really good for normal spectating, they just show it from some spectecular angles
devnull
Posts: 139 Joined: 19-03-2003 05:04
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by devnull » 09-06-2003 04:39
to let everyone know we have found a way to make a quality vid from db...it involves alot of cpu, time and a little bit of creativity but it is like playing the game....when i get a descent i will post it
DavidM
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by DavidM » 09-06-2003 08:57
there is that record function where it makes 25 bmp's per second or so
but you can hardly work with that
heLTy
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Posts: 29 Joined: 19-03-2003 18:14
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by heLTy » 09-06-2003 11:26
....
Can you make another thread for this discussion?... it's not the original subject here...
heLTy
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by heLTy » 13-06-2003 15:09
Thx for your opinions.....................................
Maegrim
Posts: 1317 Joined: 09-03-2003 13:26
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by Maegrim » 13-06-2003 15:25
*thread taken over by moderator*
devnull
Posts: 139 Joined: 19-03-2003 05:04
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by devnull » 14-06-2003 06:59
there is that record function where it makes 25 bmp's per second or so
but you can hardly work with that
it is actually 30 and with the right codec(xvid) you can make a pretty damn good movie