1.7 beta

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

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DavidM
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Post by DavidM »

<Chrisfu> david, i'll do this here so the general deathball public can't see
<Chrisfu> but
* Chrisfu hugs DavidM



another thing i noticed, when you are spec and looking thru a cam you dont see the speech bubble of other ppl.
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DavidM
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Post by DavidM »

ya relik, it is...
SuBBy
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Post by SuBBy »

We tested a one on one situation shot, shooting at full power and blatantly aiming for one corner and the keeper couldn't save it, i think it travelled for .43 secs? or .44, well just think human reactiosn aint quick enough for those kind of shots. But someone did say that it would be the defenders fault for leaving a player one on one anyway and this would result in a unmissable oppurtunity because of the shot power.
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DavidM
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Post by DavidM »

yes, def fault!
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Chrisfu
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Post by Chrisfu »

Yeah, I was the someone that, as you just said yourself, ruled lots and had lots and wisdom and things. Yep.
Scotteh
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Post by Scotteh »

WELCOME BACK CHICK-KUN!!! :) :) :)
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Requiem
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Post by Requiem »

1st impression: Good job team vortex!!!:D
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mannyfresh027
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Post by mannyfresh027 »

uh, i installed, but deathball isnt in my instant action or server browser
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DavidM
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Post by DavidM »

when someone gets banned from talking for 30secs show "name is a spammer" :)
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mannyfresh027
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Post by mannyfresh027 »

DAVIDMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

uh, on the radar, take out the goal zone

uh, volley blows now

non-locked passes are way too weak

and im sure theres other stuff
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Surge
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Post by Surge »

non-lock pass power reduction makes it FAR too easy to pbox camp now... FAR too easy
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R3L!K
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Post by R3L!K »

The only joy to having somebody on your ignore list is that you dont have to see the same inane comment over and over again.
:rolleyes:

Anyway...........

I totally, totally love cube 3.0 :p

you guys have really made something special in this version, and the gameplay rocks too. It feels smoother, less spammy, and even opens up some new skill moves because of the removed weapon lag.

yeah theres a few tweaks needed in the map as mentioned elsewhere, but no big deals really.

Everything feels a lot more professional.

Can't wait to try out some competitve matches asap :p

I know you're proud of your work.... but do we REALLY need your picture?:lol: :ban:

Also, if somebody asks you a question in game and the answer is for example, No

Then he asks u another question, to which u reply no again. THe antispam kicks in.

In certain situations, as above, thats really annoying.:o


But besides that, I have to say one more time.......

Great Work! Any doubts I was having about DB before are well and truly gone!
Last edited by R3L!K on 19-06-2003 04:08, edited 1 time in total.
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Requiem
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Post by Requiem »

allready take nearly 10 "30 sec ban" -_- :ban: :spammer: :ban:
FireCell
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Post by FireCell »

I love it from what ive played it was wicked. Would like to have the posts back in the radar and have the keeper box back it kept me in position, but im sure ill learn. Great Work =)
Bodom
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Post by Bodom »

1.7 Looking pretty good, 2 things I noticed.

-While picking up or catching a ball after being boosted by a teammate, you don't lose all your jumps, instead something weird happens. It shows that you have jumps, but when you press jump it slams you downward really quickly, kinda like being bounced back from a jump against a ceiling. It should either take all your jumps away, drop you down instantly, or leave you with your jumps.

-The self-ball-pickup sound/graphic aren't noticable enough.
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