1.7 Sound Overlaps...
Moderators: Jay2k1, DavidM, The_One
1.7 Sound Overlaps...
So far I like everything in 1.7 except for the sounds. I've noticed a major bug recently that is only intensified by the increased crowd volume on every map. In 1.7, if too many sounds take place in a small period of time (crowd sounds are really the cause of this), you get certain sounds drowned out or completely killed, usually the important ones. For example, while playing cube I'll often not hear myself get hit by someone's gun (you normally hear the grunt), which really throws off my gameplay because I think they missed. Also, I've noticed hammer sounds missing in a lot of places, as well as missing pain grunts coming from other players when you hit them. Finally, with such an incredibly quiet charge sound (too quiet if you ask me) and a very noisy crowd, keepers/defense have a harder time than they should. It's a definite defensive advantage to play on a map without a crowd now.
- 1234Bedlam
- Member
- Posts: 71
- Joined: 12-03-2003 14:58
- Contact:
- 1234Bedlam
- Member
- Posts: 71
- Joined: 12-03-2003 14:58
- Contact:
<<< keeper
I've been playing 1.7(beta) for about 3 weeks now, I have no issue any more hearing the power up, (it took me a few games to get used to it) getting some headphones is my best advice.
I can't comment too heavily on the "missing sounds" subject - apart from the fact I haven't noticed anything yet myself.
There has already been quite a lot of feedback on the "powerup sound" topic while 1.7 was in the beta stages. (if you're interested in them, do a search, it doesn't bite!
)
As far as playing the game with quote "no sound" /quote is concerned, A lot of online and FPS games these days rely on sound to give you "the edge". I would not want to play db without sound, even, (heaven forbid) if I did play on the pitch instead of in the net.
I've been playing 1.7(beta) for about 3 weeks now, I have no issue any more hearing the power up, (it took me a few games to get used to it) getting some headphones is my best advice.
I can't comment too heavily on the "missing sounds" subject - apart from the fact I haven't noticed anything yet myself.
There has already been quite a lot of feedback on the "powerup sound" topic while 1.7 was in the beta stages. (if you're interested in them, do a search, it doesn't bite!

As far as playing the game with quote "no sound" /quote is concerned, A lot of online and FPS games these days rely on sound to give you "the edge". I would not want to play db without sound, even, (heaven forbid) if I did play on the pitch instead of in the net.
- Catalyst88
- Posts: 707
- Joined: 18-03-2003 12:02