Spawn problem

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Heretic
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Posts: 61
Joined: 11-07-2003 07:39

Spawn problem

Post by Heretic »

ok.. i made a main platform inside a huge cube, which is surrounded off by two hollow 6 sided cylinders... what my problem is is that i have 4 spawn points as of now and when i re-build all i get no errors... THEN when i try to play my map it says "could not find starting point"

any ideas!? thx!
Heretic
Member
Posts: 61
Joined: 11-07-2003 07:39

Post by Heretic »

ok i went back in and noticed this...

Warning: DB_DeathBall Autoplay.DB_DeathBall (Function UnrealGame.DeathMatch.Login:019D) Accessed None
Warning: DB_DeathBall Autoplay.DB_DeathBall (Function UnrealGame.DeathMatch.Login:01A5) Accessed None


btw i have my DB goals already in the map if that affects anything...
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Armagon
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Post by Armagon »

OK I can think of two possibilities here.

1. You've placed normal player starts, but already have the map setup as a DB type (It would do this if you saved the map as DB-Whatever).

2. You've placed DB start points but the map is not yet set up to function as a DB map type.

EDIT: What I prefer to do with my maps, is to give it a temporary name like Armagon1.ut2. Because I do it this way, the map is automatically assumed to be a DM map, so the normal player starts work. I don't add the DB start points until I have completed the physical layout.
Last edited by Armagon on 11-07-2003 08:23, edited 1 time in total.
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Armagon
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Post by Armagon »

Oh and those logs don't have anything to do with it. Those are perfectly normal.
Heretic
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Posts: 61
Joined: 11-07-2003 07:39

Post by Heretic »

ok so what i did was just start over considering i wasnt that far and i needed to resize things :p i DID set it to DB-secertname (youll find out soon :D) so that musta been it ... and i didnt set the DB propertites to the spawn either...
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Armagon
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Post by Armagon »

OK if you save the map as DB-Something, make sure the start points are DB start points.
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