Guess the game!

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The_One
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Post by The_One »

It's not No One Lives Forever! Gah! (you couldn't be closer though)
Last edited by The_One on 18-01-2007 04:09, edited 1 time in total.
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Mighty Midget
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Post by Mighty Midget »

NoLF2? :D
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DavidM
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Post by DavidM »

james bond: hi2u ?
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The_One
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Post by The_One »

Mighty Midget wrote: NoLF2? :D
Finally! lol
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Mighty Midget
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Post by Mighty Midget »

Nitpicker :lol:

Oh-kay, here it is then:
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Mighty Midget
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Post by Mighty Midget »

Damn. what happened? :eek: Ok:
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The_One
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Post by The_One »

This is a huge stab in the dark, having never played the game and not finding any screenshots that look anything like that, but for some reason it makes me think of Republic.

Worth a shot I guess. xD
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Mighty Midget
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Post by Mighty Midget »

It's not Republic, no.

Try asking yourself: "What is it I see?"
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The_One
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Post by The_One »

B-17 Flying Fortress: The Mighty 8th. The close button totally threw me.

It's too late to come up with a game. My brain isn't working. lol

Someone else can have a go.
Last edited by The_One on 18-01-2007 06:50, edited 1 time in total.
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Mighty Midget
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Post by Mighty Midget »

So it is :D

(B-17 FF, tM8th was a game with so much potential and which failed miserably in my book. Sure, nice to watch the crew messing about on board the plane, but as a game it just didn't work.)
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The_One
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Post by The_One »

I thought it got good reviews at the time.
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Mighty Midget
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Post by Mighty Midget »

I don't know about the reviews, but to me the game was too much of a "sit and watch" experience. You had to, occationally, correct the navigator as you would get lost from time to time, you would do the bombing because the bombardier sucked and wouldn't be able to hit the ground if he fell out of there, and you could try your luck at any of the gun stations. You could forget about trying to fly the darn thing, as the controls were too awkward. You could remap the keys/functions but that wouldn't always work. I don't know if that was a bug, but the engines controls through the keyboard wouldn't accept you reassigning them. Then of course you had the "autonomy"/AI which basically meant your men would run around screaming or just simply run around. Last: The size of the map would force you to skip time. That would have been a good thing if it wasn't for the fact that anything could (and would) happen before the game detected something was going on, leaving you shot, and badly messed up.

This, however, is a very, very good game.
Last edited by Mighty Midget on 18-01-2007 22:03, edited 1 time in total.
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DavidM
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Post by DavidM »

dark project
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Mighty Midget
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Post by Mighty Midget »

Not exactly, but related I think
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The_One
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Post by The_One »

Yeah Thief is a very nice game. Never liked the zombies though.
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