1.8 and bots
Moderators: Jay2k1, DavidM, The_One
1.8 and bots
-Bots no more standing there doing nothing, sometimes they boost each other (and even do multijumps in the air). A bit more pass-happy now. But they still suck and you cannot play seriously with them. We are going to make kick ass bots for 1.9 or 2.0!
This is great news.
This is great news.
- MeSSiaH{FCU}
- Posts: 657
- Joined: 28-03-2003 20:44
- Contact:
Meh i kinda like bots already 
They pass around and boost teamies to the ball, also one goes keep at round start. big big jippy yay
I'd like them to say stuff tho, like rofl or
or /o\ at own goals etc.
Maybe flame u in teamsay ^_^
Well at least it fits the game =/
All pubs will be full with 10 players all the time ^_^ (and u wont even notice :p)

They pass around and boost teamies to the ball, also one goes keep at round start. big big jippy yay

I'd like them to say stuff tho, like rofl or


Well at least it fits the game =/
All pubs will be full with 10 players all the time ^_^ (and u wont even notice :p)
You idiots
Bots are good, why?
1.) many newbies think this mod sucks
A.) they download it, play instant action, think it sucks, and quit.
B.) they get their butt kicked online, can't practice in instant action with the bots, think it sucks, and quit.
2.) noobs: the skill level of newbies will improve if they can "get the hang of it" in instant action.
3.) More and better maps: How can people fully evaluate new maps just by looks?
- the deathball community is too small, this effects the enjoyment of this mod for many. This mod needs more players who stick with the game. It needs more servers, more player filled servers, and more maps being played. It needs more opportunities to have fun.
When I first joined deathball back in 1.4/1.5, There was a lot more players. I use to love playing Curve. There was always a couple of server running and playing curve filled with people. Those days are long gone. Days of several filled servers playing several different maps is gone. I would like to see those days return. For that to happen, deathball need more player who don't quit after giving it a try.
- besides, many players leave deathball just because of the size of the deathball community. It's too small. They don't find enough opportunities to have fun, so they leave. I hope this changes.
1.) many newbies think this mod sucks
A.) they download it, play instant action, think it sucks, and quit.
B.) they get their butt kicked online, can't practice in instant action with the bots, think it sucks, and quit.
2.) noobs: the skill level of newbies will improve if they can "get the hang of it" in instant action.
3.) More and better maps: How can people fully evaluate new maps just by looks?
- the deathball community is too small, this effects the enjoyment of this mod for many. This mod needs more players who stick with the game. It needs more servers, more player filled servers, and more maps being played. It needs more opportunities to have fun.
When I first joined deathball back in 1.4/1.5, There was a lot more players. I use to love playing Curve. There was always a couple of server running and playing curve filled with people. Those days are long gone. Days of several filled servers playing several different maps is gone. I would like to see those days return. For that to happen, deathball need more player who don't quit after giving it a try.
- besides, many players leave deathball just because of the size of the deathball community. It's too small. They don't find enough opportunities to have fun, so they leave. I hope this changes.