DB-Hall

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UnrealKrake
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Joined: 11-07-2003 18:49
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DB-Hall

Post by UnrealKrake »

Fixed the download-link, now fully working :)
Grab it here

For all of you who doesn't know it: I created a map called DeathBall-Hall (DB-Hall). This was my first try to create a map for UT. It's a map set in a temple, which got two balconies connected with a bridge. You can get up there by using the stairways, which can be found at both sides of the hall. Hope you'll like it.

If you are interested in it, first check the screens :)

The Hall - Frontview
View from one corner of the hall
The Stairs up to the balcony
The Balcony
Ballspawnpoint
Closer view to blue goal

If you are not in the mood to :spammer: or :ban: me after looking at the pics ;), feel free to try the map
Download

Fixed the download-link, now fully working :)

As usual, i would be thankful for any comment ;)
Last edited by UnrealKrake on 17-07-2003 15:07, edited 1 time in total.
Fallen
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Joined: 19-03-2003 18:27

Post by Fallen »

I think if you took out the platforms at the side then the game play of the map would be good. It looks more of a BR map then a DB map.
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Surge
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Post by Surge »

your links keep hardlocking my browser >.<
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Onge
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Post by Onge »

I've played this map and I love it.
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BL44T
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Post by BL44T »

downloaded it.. loox nice !! :o
vF_Zonk
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Posts: 202
Joined: 15-06-2003 01:40

Post by vF_Zonk »

hmm DB maps are usually 1 room

i havent played it tho, might be good!

if it's bad with more than 1 room, make it a BR map ;)
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