Small Cube Sky Texture

Everything about Death Ball.

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Twigstir
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Post by Twigstir »

Thanks for the kind words InSaNe. For a while I thought people hated them (almost no comments in the map section). I was almost done with mapping for DB. I'm now back to work on one small map (DB-Hex) and two medium size maps (DB-MidNight and DB-Enclosure).
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Twigstir
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Post by Twigstir »

Twigstir wrote: My guess - spectators on cam2, which has two track actors with the same track number -"0". I"ve had it only about a half dozen times out of a hundred times playing.


My guess is probably wrong. I got it last night when I reconnected from the shoot bug. Match was great before then. Nobody else complained of getting it.
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Ze_Raik
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Post by Ze_Raik »

<spam> Mad props to twigster for small enclosure and Clearnight (which rocks -very- hard) </spam>

As for the Sky lag issue, I think i was playing with you...Either way i get it alot in small cube. For some reason, i keep laggin out on V3's server too, don't know why, I just do...
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f1end
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Post by f1end »

It's cos u don't say "KTHX PWNED NUBCAKE>>>ETC." every 30 seconds...they have a mutator on V3 server to ensure childish comments throughout the game o_O
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Robotojon
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Post by Robotojon »

Twigster - id like to try your maps, but not being a server admin, and not seeing any server running them, its kinda hard. Bots dont do it for me at all, so until you can get them in a rotation on a euro server, people like me will be unable to try them, and hence be unable to comment
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Inphidel
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Post by Inphidel »

i think this lag is associated with looking into a big open area. if i remember correctly the sky is really high. so I guess the sky is highter then the map its length/width - tho i dunno, last time i mapped was for quake 1 ;)
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