Timeouts
Moderators: Jay2k1, DavidM, The_One
-
- Member
- Posts: 93
- Joined: 20-03-2003 04:55
I still think that timeouts would be better than a halftime, because you can call a timeout at a strategic point, like 10 minutes left in the game and you're down 3 and you have to give your team a pep talk or something. If it could be coded in that in order to call a timeout your team must have control of the ball in your own half (maybe keeper must have control), then there would be no abuse of it.
A break at half-time would only serve to fragment the game and put people off their stride. I've yet to play in a clan match that hasn't been paused due to bug problems or someone leaving anyway, and in that time everyone is just aching to get on with the game. The same will happen with half-times...
- MeSSiaH{FCU}
- Posts: 657
- Joined: 28-03-2003 20:44
- Contact:
CorDawg wrote: IMO i think deathball matches should all be shortened to 15 mins.
30 mins is a loong time for 1 match, and now with thetimer stop at goal its even longer.
you can easily get a good score in 15 mins so instead of say 15-12 could have been 7-5. much better scores.
meh..i think most euro teams play slower, safer, more defensive games :p
Good games are always 2-3 n stuff like that. Those are the fun ones to play. U shudnt try n reduce that to 0-0 or something X_X. 30 minutes is exactly enough.
and yeh..timeouts would suck teh lot

-
- Senior Member
- Posts: 156
- Joined: 02-07-2003 12:20
- Contact:
2-3 in 30 minutes...
Yes that will attract many FPS players to the gaming style.
FPS players generally being used to fast action sytle games.
15 min - with sprint = enough.
= Aussie league.
Fast paced - good scores. Lotta action.
After first 15 min map - switch to next map. There's your break.
Now you get two games - not one.
= variety = better.
Yes that will attract many FPS players to the gaming style.
FPS players generally being used to fast action sytle games.
15 min - with sprint = enough.
= Aussie league.
Fast paced - good scores. Lotta action.
After first 15 min map - switch to next map. There's your break.
Now you get two games - not one.
= variety = better.
-
- Senior Member
- Posts: 583
- Joined: 19-03-2003 15:57
-
- Senior Member
- Posts: 583
- Joined: 19-03-2003 15:57
Stulovesyou wrote: 2-3 in 30 minutes...
Yes that will attract many FPS players to the gaming style.
FPS players generally being used to fast action sytle games.
who says db matches which end up 2-3 in 30 mins are slow in any way? i dare to say a big part of the fpsgamers are used to realistic shooters, such as CS. As i remember it cs isn't more fast paced than db