DB-High-Beta

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ziadoz
Posts: 22
Joined: 01-08-2003 16:57

DB-High-Beta

Post by ziadoz »

Hi,
ive decided its time to release a beta version of my map DB-High, hopefully so i can get some feedback to make some major and minor changes in the coming weeks before i release a final version.

You can find images of the map here:


img1
img2
img3
img4

the actual download link itself is: this (880kb)

Please read the readme also.

Feedback would be apprecciated, i would prefer it to be emailed (check my signature for the address) but also posted here is good too (im not a big forum person :()

Thanks alot for all your time, effort and opinions, hope you enjoy what i have for you so far.
Bazzi
Posts: 213
Joined: 08-03-2003 19:52
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Post by Bazzi »

Gameplay killer!

20,000 Ball resets spoil gameplay :/
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Requiem
Posts: 381
Joined: 24-03-2003 16:31

Post by Requiem »

bah, find it pretty fun ;)
ziadoz
Posts: 22
Joined: 01-08-2003 16:57

Post by ziadoz »

you can do some cool tricks with the jump pads and tripple jump :)
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XiLLeRaToR
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Joined: 06-05-2003 22:22

Post by XiLLeRaToR »

Bazzi wrote: Gameplay killer!

20,000 Ball resets spoil gameplay :/

dont be shit and shoot the ball off the map then:P
Bazzi
Posts: 213
Joined: 08-03-2003 19:52
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Post by Bazzi »

Every fag will, though :|
ziadoz
Posts: 22
Joined: 01-08-2003 16:57

Post by ziadoz »

ive been thinking about the ball reset thing, i cant really make it bounce back or anything, adding more perspex around the edges would only spoil the jump pads too.
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XiLLeRaToR
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Post by XiLLeRaToR »

ok after playing this latest version i notice a few (minor) issues: -

Jump Pads
=====
I like them, especially the one that fires you near the goal, could lead to some very nice flying volleys etc:P However, (yey) the colours of them red and blue can be misleading, as in certain db maps (ie chill) the pads are team dependant, maybe go for a netural colour, gold or something.

Post Sound
========
There isnt one yet, talk to me if u dunno what it is:p

Lighting
======
Is overall good, yet when the ball is in the air it can become really difficult to see, this does counter against volley spam a little, yet i think somehow the glare should be reduced, (this may just be my gamma settings, guys lemme know if u have same problem)

other than that and the things uve already stated its a pretty sweet fun map:)
ill continue to play test it for you and im sure ull keep me updated with new versions as and when they become available:P
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