An Idea to Eliminate Boost Goals from DB

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Fallen
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Post by Fallen »

Diab wrote: THing is, people are ONLY using this move and at such speed shooting is not used. my game the other day the enemy team "only" used this and half the time we had like 3 people in the pbox and the ball just flys past everyone and the keeper. unless a keeper has a slightly increased catch radius on volleys its oh so ghay.
Thats some excessive pbox camping. Try to use man to man and camping, working much better. One plays zone and the others box out the attackers.

Don't know why I'm giving out good defense strats. \o/
NaB
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Post by NaB »

who said vollying it in was hard? all u have to do is hover and the ball comes righ to you o_O

its no harder than the 3rd jump trick which every 7 year old noob seems to be able to do...
Fallen
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Post by Fallen »

NaB wrote: who said vollying it in was hard? all u have to do is hover and the ball comes righ to you o_O

its no harder than the 3rd jump trick which every 7 year old noob seems to be able to do...
I will interpret that as, only way europeans tend to score. When I play on eu servers, all i see is spam -- Pass on 3rd jump. :hmmmz:
Blitz
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Post by Blitz »

DavidM:

How high are these "units" ? If someone is at the peak of a normal, non-boosted quad jump is thier volley power going to be lower than someone on the ground? If so your idea is lame.
theberkin8or
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Post by theberkin8or »

no blitz as long as the volley power isn't reduced too much at the top of your jump it is all good
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uberslacker
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Post by uberslacker »

Blitz wrote: DavidM:

How high are these "units" ? If someone is at the peak of a normal, non-boosted quad jump is thier volley power going to be lower than someone on the ground? If so your idea is lame.

agreed
FrostyCoolSlug
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Post by FrostyCoolSlug »

isnt this like.. playing DM.. however.. if your good.. then your gun is altered so that its impossible to kill someone :p

I consider boost goals a skill, that everyone can pick up if they tried, and one that can also be defended against, like dodge-jumping, if you can master it, its a useful skill, however, you can also develope ways of stopping dodge-jumpers from killing you..

So, what comes next? removing the dodge-jump from DM, just to make it more 'n00b friendly'?
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uberslacker
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Post by uberslacker »

FrostyCoolSlug wrote: isnt this like.. playing DM.. however.. if your good.. then your gun is altered so that its impossible to kill someone :p

I consider boost goals a skill, that everyone can pick up if they tried, and one that can also be defended against, like dodge-jumping, if you can master it, its a useful skill, however, you can also develope ways of stopping dodge-jumpers from killing you..

So, what comes next? removing the dodge-jump from DM, just to make it more 'n00b friendly'?


yeah, boost goals are a skill, i agree, but they're WAY easier to do than any other type of scoring, which makes it a tad bit... unbalanced?
taking this out wouldn't make it n00b friendly, it would revive regular shooting as a valuable skill. because right now, the only skill offenses need are volleying when very high and boosting people very high.
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DavidM
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Post by DavidM »

Blitz wrote: DavidM:

How high are these "units" ? If someone is at the peak of a normal, non-boosted quad jump is thier volley power going to be lower than someone on the ground? If so your idea is lame.


no, that would be the border
right above the normal quad jump it starts going down
Stulovesyou
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Post by Stulovesyou »

That's probably ok then.


Explanation - up so high in the air - the breeze is not sheltered by the stands. Hence your shots don't have as much power behind then. Due to wind..
YoYo789
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Post by YoYo789 »

fair enough,your original post said for every 128 units above ground you lose power, if you make it for every 128 (or whatever) units above quadjump max height then that is fine.
theberkin8or
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Post by theberkin8or »

aww it would be fun if the power was lower when you jumped and higher when you were on the ground (realistic too but that isn't really a considerationg) this would make crossing more effective i think
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DavidM
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Post by DavidM »

not realistic, cause the gun is not related to your stamina or so :P
but this doesnt matter much anyway
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