DB 1.8 Dynamic Lighting Bug

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DiStUrbeD
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DB 1.8 Dynamic Lighting Bug

Post by DiStUrbeD »

I didnt see this until i turned dynamic lighting on (for the shit of it).

The ones i remember seeing them on are DB-SmallEnclousure and DB-CTCR-Geeball

Image

note: if you dont know whats wrong with that, the roof isn't supposed to look like that. The roof only did that as the ball went up next to it, so im very sure it's caused by dynamic lighting

i lost the screen i had of DB-SmallEnclosure, but it's located in the middle square (where the ball is), the square turns dark black if the ball is on top of it.

I know these aren't official maps, so dont say "i dont care because they aren't official" cuz i dont know if it's a DB problem, or a map problem.
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Armagon
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Post by Armagon »

This also happens on DB-Chill. I'm not entirely sure whether this is a video card glitch, or a bug in the UT2003 engine. I've only encountered this when I've used a gf2 video card, every other card I've used, I never got this graphical glitch.
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DavidM
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Post by DavidM »

huh, why would this be related to deathball?
its all about the engine
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The_One
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Post by The_One »

Too many texture passes for the videocard's liking me thinks.
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DiStUrbeD
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Post by DiStUrbeD »

DavidM wrote: huh, why would this be related to deathball?


It only happens to me in deathball
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Armagon
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Post by Armagon »

Correction, it only has happened to you on Deathball maps. What video card do you have?
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DiStUrbeD
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Post by DiStUrbeD »

Xtasy GeForce 4 MX 420 64mb
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Maegrim
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Post by Maegrim »

i get it on chill, gf4mx440
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f1end
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Post by f1end »

I think i see a pattern forming....

Can u say "MX"
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DiStUrbeD
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Post by DiStUrbeD »

I havent noticed it in any other mods/games. Only deathball on DB-SmallEnclousure and on Geeball
Coffin
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Post by Coffin »

I'm with f1end and the_one on this, possibly it is your graphics card not being able to process all the information. As these are custom maps the creators may have used a different technique.
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Armagon
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Post by Armagon »

If you get this bug, the only thing that can really be done is to turn off dynamic lights.
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The_One
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Post by The_One »

It's not really a bug though.
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DiStUrbeD
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Post by DiStUrbeD »

Coffin wrote: As these are custom maps the creators may have used a different technique.


Maegrim got it on chill =\
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The_One
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Post by The_One »

I used to get it on every map in DB and BR with my Voodoo3 3000.
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