Coloured crosshair range finder idea...
Moderators: Jay2k1, DavidM, The_One
Hm i don't find it either now.
Well, its a performance thing. Doing it server side would eat soo much performance......checking the distances of 10 players too many times a second....
Doing it client side would give you wrong results (crosshair tells you you can boost, but actually you are 1cm too far away for it...)
Well, its a performance thing. Doing it server side would eat soo much performance......checking the distances of 10 players too many times a second....
Doing it client side would give you wrong results (crosshair tells you you can boost, but actually you are 1cm too far away for it...)
DavidM wrote: Hm i don't find it either now.
Well, its a performance thing. Doing it server side would eat soo much performance......checking the distances of 10 players too many times a second....
Doing it client side would give you wrong results (crosshair tells you you can boost, but actually you are 1cm too far away for it...)
what about if it just checked the distance from the ball...
then u could still scan for volley distance (and player hitting maybe) and save performance too

this idea wouldnt eat up _too_ much performance:
maybe instead of your xhair turning a different colour, how about it locks on to the object in the appropriate colour? like the ball lock on, beeps n stuff (client side configurable but server side for taking into account lag). solves the multi item thing problem
=)
maybe instead of your xhair turning a different colour, how about it locks on to the object in the appropriate colour? like the ball lock on, beeps n stuff (client side configurable but server side for taking into account lag). solves the multi item thing problem
=)