DB-Cartoon (name in working progress etc..blah blah)
Moderators: Jay2k1, DavidM, The_One
Nice job.
The rockets only go off after a goal so FPS isn't an issue. I'd set them to normal detail.
The dust effect for the rock starts a little early.
Some of the cams need adjusting. Put in the bot pathing and spectate. Some objects block the view.
Great map overall. Some very good effects.
The rockets only go off after a goal so FPS isn't an issue. I'd set them to normal detail.
The dust effect for the rock starts a little early.
Some of the cams need adjusting. Put in the bot pathing and spectate. Some objects block the view.
Great map overall. Some very good effects.
Last edited by Twigstir on 25-10-2003 19:20, edited 1 time in total.
Twigstir wrote: Where did you find the sounds you used?
Various places over the net. And the boing sound from 3D gamemaker lite
The cloud dust goes off a bit early to give the impression of the air being forced from underneath the rock, but if this doesn't quite look right i'll edit it a bit
Also does anyone know why the screen shake doesn't work online? or is this just another 'epic bug' ?
P.S I know the centre player starts aren't there, just one of those random ued disapearing acts :X
Last edited by TEZC-Rage on 25-10-2003 20:33, edited 1 time in total.
The only bug I found with this map (other than those that have already been mentioned) is the time it takes for the rock to go back up. It's fine for normal reset times, but if the server is on short reset, the rock tends to sit there for about five seconds before finally going back up. You need to use the goal trigger that resets the event when play starts again.