Just been testing the 1.9 Beta. It's coming along nicely, but the replays although cool, need some tweaking in my opinion.
They're just too laggy. Offline this isn't a problem so it's a server thing.
My idea: Make replay cams pivot on a FIXED point, NOT moving on a track. This allows the users to look at what action he/she sees fit. This will also fix the lag issues as the camera doesn't have to keep up with the action.
Perhaps try to have both fixed and tracking cameras (I definately remember a fixed camera in an earlier beta and replays were nice and smooth). That way those who find the lag irrating can free-view and those too lazy to do so can have the cameras follow the ball for them...
Laggy Replay Cams
Moderators: Jay2k1, DavidM, The_One
Urm, regardless of the definition of lag, it's still a problem, and worth at least looking into the different viewpoints option. There is also a "lag" problem where the players and shots tend to streak across the screen and jump around a bit as if the viewer had a very high ping, even when they don't. I've also witnessed twice players being missing from the replay entirely...rather odd if you ask me.there is no lag, read the "known bugs" on the 1.9 page.