Future Map Concepts

Look for maps, show your maps...

Moderators: Jay2k1, DavidM, The_One

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f1end
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Post by f1end »

And I think David does too tbh...
ACE-ICH
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Post by ACE-ICH »

black has a good idea
db-map like rollerball
we look for make it
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Armagon
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Post by Armagon »

A rollerball map was already started by my friend Beefsack. I don't know whats happened to it though, I'll ask him about it.
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DavidM
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Post by DavidM »

i dont say anything -_-
no matter what i say on the maps forum, all bitch at me \o/
Imo
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Post by Imo »

only on the maps forum?
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jet2lag
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Post by jet2lag »

it's because you allways expect perfect maps david :)
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DavidM
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Post by DavidM »

not even that
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Twigstir
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Post by Twigstir »

DavidM wrote: i dont say anything -_-
no matter what i say on the maps forum, all bitch at me \o/


I thought you would like DB-Dragon Isle and DB-Blueridgebeta except for my hex goals. I'm disappointed you don't comment on maps anymore. I was hoping to here your opinion on them.

P.S.- I hope you read my comment on the emitter bug and found it helpful.
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Armagon
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Post by Armagon »

I doubt DavidM actually LOOKs at the maps. I'd bet he just judges how they will play from screenshots.
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DavidM
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Post by DavidM »

Twigstir wrote: I thought you would like DB-Dragon Isle and DB-Blueridgebeta except for my hex goals. I'm disappointed you don't comment on maps anymore. I was hoping to here your opinion on them.

P.S.- I hope you read my comment on the emitter bug and found it helpful.


Sorry, cant be arsed with it anymore...
my opinion is not being respected, instead I am being insulted etc
I have enough of that
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Armagon
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Post by Armagon »

Simple solution, get a new Deathball community. \o/
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Inphidel
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Some More Concepts

Post by Inphidel »

ok, heres some more concepts


First: VollyBall type Idea

I know its been done before. but I think i'm going to make one of these, i've made a 2 on 2 one already and its pretty damn fun, cept the net is too thin, so the ball spawn looks funny because I can't get rid of the base. and the nets too low that you could spike and score right off the start before anyone can defend :)

heres a pic of the ideas.

Image

Second: Low Gravity Map Idea

I've played one like this only it was too big and players were in limbo too long, but i loved the idea. Keep in mind these goals arnt exactly the scale I want them to be. it will require a good aimed shot to score. like half the size of a normal goal. maybe smaller depending on how well tests go. I am also debating adding some other lifted areas like the keeper area near the center of the map.

heres a pic of this idea.Image

any other ideas? input? smoke some crack and get back to me.
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Messy
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Post by Messy »

I like both :)
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DavidM
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Post by DavidM »

the volleyball thing doesnt work
respawning(start) , long celebration phase, volley routine etc is annoying, you can catch the ball...shouldnt be allowed

it's been tried before by rens (a year ago), this would require a new playmode to be good
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Inphidel
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Post by Inphidel »

Yeah, I had that concearn too. but blood pit could probably still use the map. i'm gonna do the low grav first anyhow see how it works out.
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