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Posted: 12-07-2003 19:17
by Armagon
I dunno, I can't really play it right now. :(
Stupid TNT2. :mad:

Posted: 12-07-2003 19:47
by Diab
lol i was on a tnt2 for like 2 years :3

+ an 850 athlon, think how i played :)

Posted: 13-07-2003 13:30
by Large Potato
DavidM wrote: Is the sprint is 1.8beta ok again?

Beta 1.8 http://www.deathball.net/Downloads/beta1.zip


I tried it on a bot map and if anything it lasted slightly longer than even 1.7 sprint, erg :confused:

I then tried to host it as a non-dedicated lan game, but kept getting some error about a lighning cannon not being found. Tested and it happens when i try to host any game type, sigh.

Posted: 13-07-2003 13:46
by DavidM
nah, this is botmatch, in onliny play its much shorter

Posted: 13-07-2003 14:51
by Stulovesyou
hosted an online non-dedicated match.

1.7 = 7 seconds of sprint. 14 seconds to get back full.

1.8 beta = 6 seconds of sprint 13 seconds to get back full.
But start at around 60% of max.

Counts subject to variation of +/- 1 second......


/me goes to look for 1.6 version.

BUT

I remember - each jump took off around 10-15% of sprint.
Each push of sprint took off around 10-15% to start with.

These = good spam limiters.

Currently they both don't occur in 1.7 / 1.8 beta

Posted: 13-07-2003 14:58
by Stulovesyou
1.6

Sprint time = 3 seconds.
Recharge time = 11 seconds

Each jump took around 10%
Four jumps took around 20% (due to recharge between jumps)

Each push of sprint took 20-25% off to start with.



This = good system.
1.6 Sprint is half as much as current 1.8 beta...


It could ONLY be used in small bursts... and you would be punished if you overused it....
Consequtive bursts is less than one long burst... also good.... as you have to achive something with your first burst.. and are punished if you try to do multiple bursts after each other.

Posted: 13-07-2003 15:10
by DavidM
ok, we'll balance this for 1.9
no more time for 1.8, gotta hurry :|

Posted: 13-07-2003 15:26
by Stulovesyou
Just half the current settings you have in 1.8beta

that'll do for now


ta
:)

Posted: 14-07-2003 00:06
by YoYo789
yes, pls just edit the amount of sprint to be a third or a half of what it is now. (should be simple)