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Posted: 25-10-2003 11:01
by Rens2Sea
\o/ \o/

Posted: 25-10-2003 12:52
by Messy
omgwillyoumarrymerage? >_<

No w8..I guess some1 beat me to it ;)

gg @ the map tho O_O nice dirt clouds =D

Posted: 25-10-2003 14:37
by TEZC-Rage
I'll be releasing a beta 4 stage later today (hopefully).

fine tuned a few things just waiting on a little something. Be sure to check back later :D \o/

I think this will prolly be the last beta, as i'll iron out the bugs in the next stage :D

Posted: 25-10-2003 15:17
by TEZC_Robban
atta go Rage \o/

Posted: 25-10-2003 18:11
by TEZC-Rage
Hooray Beta 4 available now :D

get it @ HERE

Posted: 25-10-2003 18:26
by Rens2Sea
Wee \o/

Posted: 25-10-2003 19:06
by Twigstir
Nice job.

The rockets only go off after a goal so FPS isn't an issue. I'd set them to normal detail.

The dust effect for the rock starts a little early.

Some of the cams need adjusting. Put in the bot pathing and spectate. Some objects block the view.

Great map overall. Some very good effects.

Posted: 25-10-2003 19:06
by TEZC-Rage
A couple of bugs so far.

1) Specs can fly though the goal

2) Smoke from rocks falling online is fuxxored along with the viewshake :*

Posted: 25-10-2003 19:31
by Twigstir
Where did you find the sounds you used?

Posted: 25-10-2003 19:57
by FireCell
First map ive bothered to download in ages.. it looks great fun, gives me good fps.. i want to play it online >_<

Posted: 25-10-2003 20:06
by klesk
it HAS to be an official dbl map!

Posted: 25-10-2003 20:15
by TEZC-Rage
Twigstir wrote: Where did you find the sounds you used?


Various places over the net. And the boing sound from 3D gamemaker lite

The cloud dust goes off a bit early to give the impression of the air being forced from underneath the rock, but if this doesn't quite look right i'll edit it a bit


Also does anyone know why the screen shake doesn't work online? or is this just another 'epic bug' ?

P.S I know the centre player starts aren't there, just one of those random ued disapearing acts :X

Posted: 25-10-2003 21:11
by BurntLeaf
klesk wrote: it HAS to be an official dbl map!


Ding ding ding we have a klex, i mean winnar

Posted: 25-10-2003 21:20
by Armagon
The only bug I found with this map (other than those that have already been mentioned) is the time it takes for the rock to go back up. It's fine for normal reset times, but if the server is on short reset, the rock tends to sit there for about five seconds before finally going back up. You need to use the goal trigger that resets the event when play starts again.

Posted: 25-10-2003 21:56
by TEZC_Robban
lol... true armagon :)