Weaponswitch in 1.9b
Moderators: Jay2k1, DavidM, The_One
theberkin8or wrote: .4... isn't that close to what it was b4 you made the change? doesn't it get rid of the point of taking away gun switch... it is always so fun to be in front of goal with a open shot but you can't becuase you need to wait for your gun to switch so you can charge up... o well
0.4 for left
0.1 for right
what are you talking about berk?
theberkin8or wrote: .4... isn't that close to what it was b4 you made the change? doesn't it get rid of the point of taking away gun switch... it is always so fun to be in front of goal with a open shot but you can't becuase you need to wait for your gun to switch so you can charge up... o well
i think its only for keeps ;O
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instead of fixing it by covering up the problem why don't we fix the problem? If ppl are having trouble will volleying the ball turning into shots, make it so that you it won't start charging b4 you have the ball in possesion, this way if ppl are having with it still it is becuase they are clicking LMB too much and need to just time it. (I know this is how it is supposed to be but just fix the bug that causes it do to this)
edit if it is only for keeps then i don care so just keep it that way
edit if it is only for keeps then i don care so just keep it that way
What about when u hold rmb as u recieve the ball, but teh bounce doesn't work and u catch it...then u have rmb already held down and can only do a locked pass...
similar problem, just as annoying...needs fix someow i think...
but then, if the bounce is working better (which it does seem to be) maybe not so much of a problem
similar problem, just as annoying...needs fix someow i think...
but then, if the bounce is working better (which it does seem to be) maybe not so much of a problem
METAFrank wrote: didnt have a problem with that yet
i even like being able to pass so fast: u get the ball in enemy penalty box, fail to volley but its still possible to make a passshot in the last half second which wasnt the case in 1.9
Yeah, and what was even more unfair about that was that people with a higher ping couldn't shoot as fast as others =\ same for doing wallvolleys (but who would want to anyway? ;p).
@ f1end, argh I hate that /o\
You want to do a clever bounce, but you catch the ball (happens 1 out of 10 times) and can do nothing else but pass =\ (and sometimes the ball just kind of falls out if you don't let go of the button..bit odd).
Can we, just to be sure if the bounce is not fixed for a 100%, have something implemented that cancels the rmb hold if a bounce fails, so that if you 'somehow' catch it with rmb pressed, it cancels out and you'd have to release and click again to pass?
BurntLeaf wrote: Please add just a very small delay![]()
hehe, i used to moan like billyfuck about the delay of weaponswitch, now ppl aree moaning about it being too quick

ive seen it, and i understand your point, but id have it like this any day over the old way. At least this way its down too bad timing, and not the game being gay
GG