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Posted: 11-03-2004 02:15
by beefsack
i wonder if anyone realises that no one cares when people leave...and the people who would care already know before it hits the forum...
Posted: 11-03-2004 03:23
by Scotteh
^^^^ if your gonna leave, don't post it on the forums just go away and don't say shit about it, that way if you do come back after a while, people won't give you a hard time
Posted: 11-03-2004 04:41
by Rino
Well,
the only problem is that u have to manage with new delay system.....
Don't blame Deathball...
Btw it's true i had some lag problem with new beta, expecially happened when i hit an attacker 0,2 sec after he was charging and he was able to shot and score anyway, but i think this is a problem which can be fixed easly and a server lag problem most of times....
I haven't found so many difference between 1.9 and beta, not to leave deathball at least...
cya

Posted: 11-03-2004 05:26
by Fooman
I think all the people that say they are leaving are all aliases for 1 person.....Serge!
Posted: 11-03-2004 15:17
by makush
Rino wrote:
Well,
Btw it's true i had some lag problem with new beta, expecially happened when i hit an attacker 0,2 sec after he was charging and he was able to shot and score anyway, but i think this is a problem which can be fixed easly and a server lag problem most of times....
Charge time is 1.45s and shake time is 0.8s. So if you hit attacker after 0.2s, he still has 0.45s shake-free-time.
All in all, I'm pretty much sure that most of the lag problems people claim are just own faults.
Posted: 11-03-2004 21:19
by Messy
My ping never goes below 130 in DB/Ut2k3 these days.
No problem with ISP nor GS.net or anything ;s
If I play ET on gs.net I just get a proper ping, 30 to 50.
Posted: 11-03-2004 22:26
by fs|Pele
aye like me crashing all the time from db 1.9b even with my second pc i crash
only things wich are the same : 1) my ut2003 version 2) internet connection
and with crashing i mean BSOD and errors
Posted: 11-03-2004 22:37
by Rino
Charge time is 1.45s and shake time is 0.8s. So if you hit attacker after 0.2s, he still has 0.45s shake-free-time.
Well i mean, seeing an attacker is able to shoot anyway, even if i hit him with the right timing this make no sense, not my grammar

Posted: 11-03-2004 23:43
by DavidM
rino....this grammar made no sense
Posted: 11-03-2004 23:50
by Wibble
I think I know what he means actually. If his timings are correct, and you hit a guy who is charging at the beginning of the charge, then the shake will have finished before the player overcharges. This means that they can still get a shot off even though you've hit them
Posted: 12-03-2004 00:01
by DavidM
it might feel wrong, i mean its re-balanced and you are used to the old values
its changed from 1.25-1.45 charge time
and 0.7-0.8 shake-after-hit time