Shaken altfire?

Everything about Death Ball.

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DavidM
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Post by DavidM »

shake time can be increased onge.
i hate it too what you described.
all the attacker scum here wont understand us :<
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Sixty
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Post by Sixty »

I do, but if you just time your tackle right.....no problem right?
Goffus
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Post by Goffus »

Or what about If you have no one locked on, you couldnt be able to shot, clear or pass the ball off with alt fire since its like an 1/3 charged primary fire shot without any chance to be shaken. And leave the regular pass (lock + altfire) the way they are atm.

Just an idea
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DavidM
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Post by DavidM »

sounds good to me
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Achilles
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Post by Achilles »

gd idea since even the old sweeps and keeps[like me] are becoming attackers since its just no fun how hard its getting to do it.
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[GR]Kermit
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Post by [GR]Kermit »

I think it's not a good idea.
Atm the thing is that as a defender you have you jump simular as the offender to pretend a rmb pass. On that way you can block the passes into the middle but with shake you wouldn't be able to pass back or something like that
Wibble
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Post by Wibble »

I quite like the way things are now tbh. If an attacker gets close enough to get off a pass shot, then the defence is crap anyway!

It seems pretty clear that David has decided to do something though....
[V3]Cajubski
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Post by [V3]Cajubski »

dont fix what isnt broken..no alt-fire shake kthx
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The_One
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Post by The_One »

I think this is the worst idea you've ever had David.
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Requiem``
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Post by Requiem`` »

well, tbh, and regarding 2.0 beta, i guess there's allready enough shakes in db now

Look dbl1, it's only a shakes party x_X i'm not sure adding some would be good
priior
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Post by priior »

i think goffus has the rigth idea.

right mouse button is meant as a pass.. not a shot.. if you want to use it as a pass.. it should be subjected to the same conditions.

so.. if you have a lock.. no shake.. if u have no lock.. same shake as lmb. the logic is solid imo.


as for longer shake time.. i would totally like that too.. but i also realize i am totally biased as a sweeper.. and it would make a huge shift in balance. not sure is a good idea to implement it.

only thing i can think of onthat issue.. is compensate the shake time enough to match the new overcharge time.
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BurntLeaf
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Post by BurntLeaf »

omfg dont touch shake

its too easy to defend already @ achill ... wtf
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DavidM
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Post by DavidM »

dont state your opinion more than once, except you have something useful to say.
i agree with priior.
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NightBoY
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Post by NightBoY »

bad idea
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Armagon
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Post by Armagon »

priior wrote: i think goffus has the rigth idea.

right mouse button is meant as a pass.. not a shot.. if you want to use it as a pass.. it should be subjected to the same conditions.

so.. if you have a lock.. no shake.. if u have no lock.. same shake as lmb. the logic is solid imo.

I like that idea a lot. :p
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