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				Posted: 18-04-2004 12:43
				by DavidM
				shake time can be increased onge.
i hate it too what you described.
all the attacker scum here wont understand us :<
			 
			
					
				
				Posted: 18-04-2004 13:15
				by Sixty
				I do, but if you just time your tackle right.....no problem right?
			 
			
					
				
				Posted: 18-04-2004 13:39
				by Goffus
				Or what about If you have no one locked on, you couldnt be able to shot, clear or pass the ball off with alt fire since its like an 1/3 charged primary fire shot without any chance to be shaken. And leave the regular pass (lock + altfire) the way they are atm.
Just an idea
			 
			
					
				
				Posted: 18-04-2004 13:41
				by DavidM
				sounds good to me
			 
			
					
				
				Posted: 18-04-2004 14:06
				by Achilles
				gd idea since even the old sweeps and keeps[like me] are becoming attackers since its just no fun how hard its getting to do it.
			 
			
					
				
				Posted: 18-04-2004 14:09
				by [GR]Kermit
				I think it's not a good idea.
Atm the thing is that as a defender you have you jump simular as the offender to pretend a rmb pass. On that way you can block the passes into the middle but with shake you wouldn't be able to pass back or something like that
			 
			
					
				
				Posted: 18-04-2004 14:12
				by Wibble
				I quite like the way things are now tbh.  If an attacker gets close enough to get off a pass shot, then the defence is crap anyway!  
It seems pretty clear that David has decided to do something though....
			 
			
					
				
				Posted: 18-04-2004 15:21
				by [V3]Cajubski
				dont fix what isnt broken..no alt-fire shake kthx
			 
			
					
				
				Posted: 18-04-2004 16:17
				by The_One
				I think this is the worst idea you've ever had David.
			 
			
					
				
				Posted: 18-04-2004 16:20
				by Requiem``
				well, tbh, and regarding 2.0 beta, i guess there's allready enough shakes in db now
Look dbl1, it's only a shakes party x_X i'm not sure adding some would be good
			 
			
					
				
				Posted: 18-04-2004 16:31
				by priior
				i think goffus has the rigth idea.
right mouse button is meant as a pass.. not a shot.. if you want to use it as a pass.. it should be subjected to the same conditions.
so.. if you have a lock.. no shake.. if u have no lock.. same shake as lmb. the logic is solid imo.
as for longer shake time.. i would totally like that too.. but i also realize i am totally biased as a sweeper.. and it would make a huge shift in balance. not sure is a good idea to implement it.
only thing i can think of onthat issue.. is compensate the shake time enough to match the new overcharge time.
			 
			
					
				
				Posted: 18-04-2004 17:07
				by BurntLeaf
				omfg dont touch shake
its too easy to defend already @ achill ... wtf
			 
			
					
				
				Posted: 18-04-2004 17:16
				by DavidM
				dont state your opinion more than once, except you have something useful to say.
i agree with priior.
			 
			
					
				
				Posted: 18-04-2004 17:21
				by NightBoY
				bad idea
			 
			
					
				
				Posted: 18-04-2004 19:31
				by Armagon
				priior wrote:
i think goffus has the rigth idea.
right mouse button is meant as a pass.. not a shot.. if you want to use it as a pass.. it should be subjected to the same conditions.
so.. if you have a lock.. no shake.. if u have no lock.. same shake as lmb. the logic is solid imo.
 
I like that idea a lot. :p