Alien Swarm

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-=LyNx=-
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Post by -=LyNx=- »

its a crap game, i cant be bothered setting all of those controls for 1 mod
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speedy
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Post by speedy »

you don't need to set that much. it's a good game :)
xiller8r
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Post by xiller8r »

lynx you dismissive ass bandit:P it rules
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n00bs_own_Madogg
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Post by n00bs_own_Madogg »

"its a crap game, i cant be bothered setting all of those controls for 1 mod"


what settings? :/ the only thing i set was the smiley :) so i could constantly smile without taking my hand too far away from the movement keys ^_^
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Messy
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Post by Messy »

\o/ Finally got UT2k4, downloading it now @ 213 kb/s average :)

Any specific servers any of you guys hang out? :o (if there are any)
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Maegrim
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Post by Maegrim »

#swarm.pickup on qnet
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Armagon
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Post by Armagon »

I have a feeling this mod is going to beat Deathball in Phase 3.
It looks and feels more professional (in terms of quality).
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BurntLeaf
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Post by BurntLeaf »

JB is a good runner too :o
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RaGe|DB
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Post by RaGe|DB »

Armagon wrote: I have a feeling this mod is going to beat Deathball in Phase 3.
It looks and feels more professional (in terms of quality).


Look, it also gets boring after a while, there is a concept but deathball is just as original. and I still play deathball o/
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Messy
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Post by Messy »

It does look very professional though, and it's a quite original concept, especially for the UT engine. (correct me if I'm wrong)

And yes, you still play Deathball after a year and a few months, ok.
But the judges will only play it for a short time, *and* they will also see the same game they saw before, but with a few changes.

Can't deny that both Alien Swarm and Jailbreak (although that's an age-old concept, so it would have been strange if it weren't so) feel way more done and complete than Deathball ^^;

<3 DB though :c
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