Posted: 15-07-2004 16:09
mwuahahaha for a goal effect you should make a golden snitch, and two bludgers fly araound, with a broom chasing them MWUAHAHAA lol, though that would be... hard to do
=(ACE)=Nolan wrote: i cant turn off playerspawn with a trigger, only enable them.
even a scripted trigger set to destroy those spawns wont work,
and setting those spawns to bNoDelete = false in advanced options wont compile.
=(ACE)=Nolan wrote: i´m eager to see it and put some traps in it, ghosts also maybe