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Posted: 30-08-2004 23:52
by priior
considering f0 server runs a "vo speed fixed" mutator... i fail to see viper's point as to how the self volley speed is reducing server participation.
but i am dumb that way.
Posted: 30-08-2004 23:57
by Inphidel
I think the long map loading times have helped reduce pub activity

Posted: 30-08-2004 23:58
by priior
and the spawn bug
Posted: 31-08-2004 00:01
by R3L!K
agree with inph there, the loading times are horrendous.
Posted: 31-08-2004 00:04
by The_One
Really? I haven't noticed anything.
Posted: 31-08-2004 00:18
by R3L!K
it's taking me about 3 minutes to get into a game after a map change...
i have a feeling my installation must be screwed because I don't have any of the db speech either.
before anyone asks: yes I use the deathball.cmd thingy to start the game.
and yes it's a clean install of db
(and no I'm not gonna reinstall ut2k4)
Posted: 31-08-2004 02:08
by The_One
Well it takes ages to change maps on the BuD server but it's always done that. Seems to be specific to there though, never had it anywhere else.
Posted: 31-08-2004 04:03
by Imaginos
Actually, the slow mapchanges showed up with 2.0 on the UT2004 server I think. The UT2003 version ran well. I converted that 2003 server to 2004 and that one started slowing down too. I wish I could monitor the server a bit more closely to see where the slowdown is.