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Posted: 08-09-2004 11:30
by Imo
When I can't play with the real onge I wanna play with Onge bots as well.

LOL DavidM. :)

Posted: 08-09-2004 12:12
by R3L!K
I'm seeing a lot of ball warping ie the ball seems to fly normally then suddenly travel at ridiculous speed then back to normal again.

It only seems to happen when other players are firing the ball. Didn't enounter it when i fired it.

Online btw

Posted: 08-09-2004 12:55
by Morning*Star
uhh yeah there already is a bot roster to choose which bots to play with

Posted: 08-09-2004 13:41
by Onge
Well. On a previous 2.1 version the bot roster had about half a dozen bots to choose from - I suppose I should have checked this version to see if all the bots were included (which they are, so why complain my suggestion will add bugs when it already works?). :p

Why do all the players now bleed green blood? And no, it's not my gore settings...:D

Cata and I noticed on 2.1e that anyone wearing the new coloured shirt showed up as wearing a white one to everyone else - this has been the case throughout 2.1 version and I've yet to see anyone with anything other than the white shirt on so far in 2.1g...

Posted: 08-09-2004 13:47
by Holy_Surfing
Rino wrote: Yes,
3on3 match was perfect, and the second (where David didn't play) at 6.30 am was perfect too, even if i was too tired \stoned to remember something.


that ruled \o/

Posted: 08-09-2004 15:15
by Onge
Is it ever planned to have that whistle sound back when you score a regular goal in vo mode / when an idle ball resets? It was better that way, rather than the announcer saying 'ball reset - shot out of the field'...

Posted: 08-09-2004 18:25
by Orbitul
Could have swore in a 5 v 5 match last night with version g we had the weapon bug where one player's hammer just kept firing even though he couldnt really tell until a ball came near him.

anyone from rush or ufo remember that?

2.1g still hammer bug (spawn)

Posted: 08-09-2004 18:36
by SupaHonn
This afternoon i played TrainCourt and spawned ON the ball (some1 shot it there) and my gun was locked till i got killed.

Same thing as the other bug only not in celebration phase...

Posted: 08-09-2004 18:39
by DavidM
ya we know, read matt's log on the main page.

Posted: 08-09-2004 22:53
by =(ACE)=Nolan
lo all,

g-version runs pretty smooth to me,
but since version 2.1 deathball takes a lot more time to shutdown than before, longer as normal ut2004 takes.

Nolan

Posted: 08-09-2004 22:55
by DavidM
to me its gone as soon as i enter "exit" in the console

Posted: 08-09-2004 23:44
by R3L!K
well the warping effect i was getting hasn't returned. dunno how or why but whocares.

Overall I like this version very much.

Posted: 08-09-2004 23:54
by [V3]Cajubski
ya i had an unusually smooth game just now for a 2.1x release, gg DavidM

Posted: 09-09-2004 00:12
by =(ACE)=Nolan
@DavidM

i tried it with "exit" over the console, but it takes as long as i would have used the exit button of the menu.

by the way its not vital, just to have u noticed.

Nolan