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				Posted: 09-11-2004 19:18
				by Inphidel
				well in game world the grass and walls and everything acts like ist a marble floor and the ball is marble too. so it'll roll like its got nothing slowing it down and bounce like its hitting solid rock rather then grass. its to be expected.  a lil more down force onit so it doesnt bounce as high would be nice. 
i can't wait 

 
			
					
				
				Posted: 09-11-2004 19:59
				by Messy
				It would be impossible to adapt the ball's physics to all the different floor(s) (textures 

) possible in DB maps.
Hence a static and flat, concrete ground as a base like a marble floor (although a bit exaggerated) would work better than trying to make it feel like it's rolling and bouncing on grass ;p
I agree it probably needs to be downtuned regardless, but they've probably figured that out theirselves 

 
			
					
				
				Posted: 09-11-2004 20:36
				by DavidM
				well the ball is rolling on the force field, which has no friction 

but i said it 10 times, im nowhere done balancing it
 
			
					
				
				Posted: 09-11-2004 20:41
				by Messy
				Force field...sounds seksi o_O
DavidM wrote:
but i said it 10 times, im nowhere done balancing it 
 
Messy wrote:
I agree it probably needs to be downtuned regardless, but they've probably figured that out theirselves 
 
  
 
Yush. :p
Do I get a biscuit? 

 
			
					
				
				Posted: 09-11-2004 21:05
				by speedy
				Messy wrote:
It would be impossible to adapt the ball's physics to all the different floor(s) (textures 

) possible in DB maps.
 
 shouldn't be. textures have materials (or something) on them (these affect the footstep sounds. that's how they get grass textures to sound like grass when you walk on them)
shouldn't be hard to do that. 

 
			
					
				
				Posted: 09-11-2004 21:13
				by DavidM
				maybe in a future far away, we have more important plans and bugs
			 
			
					
				
				Posted: 09-11-2004 23:59
				by fb.shev
				DavidM wrote:
maybe in a future far away, we have more important plans and bugs 
 
in a future far away i doubt u would wanna be still doing deathball O_O unless u get paid to do this
i remember someone saying something about v26.5 :hmm:
 
			
					
				
				Posted: 10-11-2004 14:28
				by Messy
				TV gets paid to do this.
I gave 'em € 13.37 ffs!
I was thinking of donating some more if the karma ball is as 31337 as it seems.
			 
			
					
				
				Posted: 14-11-2004 12:10
				by Dazlin
				Direct link to video? 
 
Edit: NVM found it
 
			
					
				
				Posted: 14-11-2004 12:33
				by DavidM
				you are gonna donate 31337€ if the ball pwnz?
well it pwnz hard, just not enough time to get it solid for 2.3
so get us the money already!!
			 
			
					
				
				Posted: 14-11-2004 21:44
				by Messy
				lolz D:
31337 would be a bit much xD
Couldn't handle that 
 
Maybe € 3.1337 

 
			
					
				
				Posted: 17-11-2004 11:00
				by StRaFe
				DavidM wrote:
no, it's half brett, half me
ball video can be seen on deathball.net 
 
ahhh sorry i thought anthrax was the 2d design/ banner whore. 
 
 
 
			
					
				
				Posted: 17-11-2004 13:49
				by DavidM
				anthrax made the menu graphics (except for a handfull which are mine)
			 
			
					
				
				Posted: 17-11-2004 13:56
				by [1234]Jr
				So, on topic, does my donation buy me shares in the future franchise of Deathball?
*gets lawyers and financial advisers out of their boxes*
			 
			
					
				
				Posted: 17-11-2004 23:06
				by Messy
				No 
