Random Idear #3

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

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Messy
Posts: 6334
Joined: 01-10-2003 14:37

Post by Messy »

True :)

The 'catch the ball'-text made me first realise the difference between lmb and rmb passes though :z ..strangely enough.

Also, I think it might have brought me to the realisation that aiming higher with rmb passes either makes them go at the default height, or not lock at all.

..ah the good old days of 2.2 ;)
InSaNe`
Posts: 701
Joined: 07-11-2003 02:55

Post by InSaNe` »

While I have to agree with The_One, I don't think it would hurt putting that in. It would really help in one way or the other.

Make a sign that says "You're being locked on! Expect a pass!" when the player is being locked on.

I know you guys (erm.. davidm and mpratt) are busy, but we have to remember what's keeping this game alive, noobs! Help them and they'll enjoy the game more.
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Messy
Posts: 6334
Joined: 01-10-2003 14:37

Post by Messy »

I just thought of something that might not actually need it's own thread ;)

How about displaying the angle at which the ball was shot in the goal-message?

The angle is a very important part of difficulty, and might even say more about the actual shot than distance, speed and/or time.
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