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Posted: 05-04-2003 14:04
by Cyph
Yus, think about the usual volley position, you're usually jumping straight upwards.
Posted: 05-04-2003 14:39
by DavidM
thats what i mean. this wont add anything to the power of the shot
Posted: 05-04-2003 14:47
by Cyph
Yeah, I was thinking it was a bit of a dumb change at first but it won't make that much of a difference anyway.
Posted: 05-04-2003 21:37
by Dazlin
DavidM wrote:
sprint is usually off, so max speed you can get it 2200 or something
and its difficult to do these, you hardly get the opportunity, and with sprint on its even harder because its easier for the def to intercept
no no no if you get boosted and u volly the ball the ball will go very fast am i right? more like 3000?
Posted: 05-04-2003 21:38
by DavidM
ya, but how often do you get in this situation and how hard is it to do?

Posted: 05-04-2003 21:46
by Dazlin
DavidM wrote:
ya, but how often do you get in this situation and how hard is it to do?
It happens quite a lot in my clan

should I tell you my clan secrets :p well what happens is say you a little way off the penalty box and u have ur team mate att behind u I have a key bind tat tells him to boost me towards the ball after a wall pass (or sometimes to get to the ball before the defender) and it normally surprises the opposition and wam strait in the net.
If you think about it, it doesn’t matter because it doesn’t happen all the time so to get a very high-powered shot you will have to use teamwork, which is what you want right? good idea to add it, it makes it more realistic

Posted: 05-04-2003 21:47
by Cyph
how often do you miss those? Do you think it'd make much of a difference to the outcome? a keeper isn't going to save that at any speed unless you shoot it straight at him. wouldn't make any difference at all.
Posted: 05-04-2003 21:50
by Dazlin
If my team mate boosts me in the right direction right hight it is very affective and I don’t miss the ball but aiming at that speed is a bit tricky

Posted: 06-04-2003 16:45
by Lemmeloose2000
i mean what is thje ratio of the sprint hit compared to the reg hit,