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Posted: 14-09-2006 00:34
by Shinobi
I still prefers 2.4h

Posted: 14-09-2006 17:30
by fro
i like the rolling, but i feel it could do with a little more friction (maybe in the region of 10-20% at most). its like the balls on ice sometimes

Posted: 14-09-2006 17:32
by EsorcismoNJD
It's a lead for the newest add-on for DB... DB_Billiards

Posted: 15-09-2006 15:26
by beefsack
greenbaize2

weve been playing a lot here in aus, loving the fact that defending is as important as attacking again, more balanced

Posted: 16-09-2006 17:58
by Messy
`Ghost` wrote: /me secretly takes Goldy's name and changes all numbers to 5000 for 2.4lotsofcrazy


Hi2u april fools version :D

Posted: 16-09-2006 21:52
by DavidM
beefsack wrote: greenbaize2

weve been playing a lot here in aus, loving the fact that defending is as important as attacking again, more balanced


I will also try to make it more rewarding with the next stats system...which will be something nobody expects, I guess :o \o/

Posted: 23-09-2006 20:44
by Shigeru
Weee, then people can finally see how good I really am!

Posted: 28-09-2006 04:46
by speedy
BANANA UP AND DOWN ARE MY IDEAS AND YOU SAID NO BEFORE DAVIDM :(

Posted: 28-09-2006 05:37
by beefsack
is the ball roll spasm online thing looking to be fixed before 2.4jackoff? we installed 2.4kraken on the aus server but its a bit bugged :p

Posted: 28-09-2006 07:46
by `Ghost`
2.4kraken wt. Where's that release?

Posted: 02-10-2006 12:43
by DavidM
hello speedy, you creative person. like everybody had this idea....

Posted: 07-10-2006 01:45
by Messy
I DIDN'T!

Posted: 07-10-2006 13:26
by hAcK.NL
I agree with fro. There needs to be a little more friction when the ball is rolling on the ground. Sometimes, when it rolls at high speed, it even seems that it 'll never slow down. Try catching that sucker then!

Apart from all, it's been a long time since I played DB (version 2.1 I think?), but like Ghost and Noko, this new version seems fresh to me as well. GG.

The bots aren't perfect yet (why suddenly run in another direction, the *instant* I pass the ball??), but it sure is challenging to play offline (there don't seem to be much public servers anymore, these days).

Posted: 07-10-2006 13:47
by DavidM
i said it like 100 times \o/
you are used to an upright cylinder that doesn't roll at all etc...
=> we are used to major bullshit

this is a forcefield rolling on concrete (or so)....there is no need for big friction

if its running away from you, then its running away from you. if it didn't, the attacker would start moaning that it makes no sense.

it's doing good now, except for the casual lags

Posted: 07-10-2006 17:42
by beefsack
how are things coming by the way?