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Posted: 14-07-2003 13:53
by f1end
Well I guess just showing an interest would do...making a comment...making suggestions...space on this website for it...maybe even putting it in the download (size permitting)

Altenatively - An athletic support o_O

Posted: 14-07-2003 19:15
by MeSSiaH{FCU}
Diab wrote: A good thing would be to show each style of shot, [/b]... wallpass ...


NOOO dont show the evils of wallpass :eek:_:eek:

Posted: 29-07-2003 23:33
by UsAaR33
Morning*Star wrote: speaking of demo's, i recorded one yesterday using the spectator cams and it didn't turn out too well :( (recorded from the free cam while i was on spec cam)


No "what cam you are viewing from* information is recorded The problem is that when demos playback, the db player isn't used... so the camera isn't auto-set. Cams are client-side, so (in theory) the demo should allow you to view the action from ANY camera. I've seen the problem in action and I will address it ASAP... although I really don't think I'll be able to make many of the camera keybinds work. :/
So maybe I will just have to have it record what camera you are viewing from.. /shrug

Posted: 30-07-2003 00:11
by DavidM
when watching the demo you have to click to get to the camera...or something, it's buggy

Posted: 01-08-2003 23:25
by Fruitcake
erm some1 pls make this....or perhaps a tutorial map like the ones they have in ut 2003 for CTF etc....

Posted: 02-08-2003 00:16
by MeSSiaH{FCU}
Duh they're doing so


btw fruity :( i ctan clikc ur test :'(

Been tryang 2 forevur >____<

Posted: 02-08-2003 05:19
by Fallen
who is doing it? i would like to know. I was my idea to do it btw, but thats not the point, i suggest it, you guys make the mod better, its a win win for everyone!

Posted: 02-08-2003 09:30
by Fruitcake
ask messy he seems to know :)

Posted: 02-08-2003 11:54
by MeSSiaH{FCU}
I thought davidm-crew was gonna do that tutorial? O_o

Plans were written down somewhere (think on deathball.net) @ sometime in the past =)

Or was i dreaming? X_X

Dave?

Posted: 03-08-2003 00:19
by FrostyCoolSlug
For a great, yet complex tutorial covering everything, maybe some map makers would take the interactive approach? Spawn some charactors in the training map that will demonstrate the actions needed, then place the player in one of the positions, and get them to practise copying it...

So, a camera fly over of a map, voice over of a person going 'This is a deathball map.. the aim is to.. rar rar rar' then spawn a bot, bot shoots into goal, lights flash, people cheer.. etc.. then, spawn the player, with the ball in front of them.. and wait untill they score. Make an option somewhere 'do you want to try this again?' and 'do you wish to repeat the demonstration', and perform actions accordingly. for things like vollies, timing bots to do stuff would be good (i'm not sure the full flexability of the engine thou) and just simple stuff like that.. As i say, would need someone experianced, however, would do newbies a lot of good :D