Voice communications

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

Would deathball be better with Voice communications?

Yes
29
52%
No
13
23%
Maybe
9
16%
Who cares
5
9%
 
Total votes: 56

BonGy
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Post by BonGy »

yes but that would require somekind of "charter" and you know aswell as i do that the FUCK, DAMN, AAAAAAAAAAAAAAAAAAAAAAAARGH always comes first :)
cY|riCo
Posts: 287
Joined: 30-07-2003 00:38

Post by cY|riCo »

i made the experience...

with voice its much more fun to play!

if someone makes a mistake you can tell him fast, what he made wrong!

but its only good for cw on publics it wouldnt be that good i think
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Kr4ng
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Post by Kr4ng »

idd rico. especially if you miss one chance after another xD \o/
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Hugi
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Post by Hugi »

we always use ventrilo and its pretty cool to talk and joke with the others... but its also very usefull in playing as a team ;D
cY|riCo
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Post by cY|riCo »

hehe kr4ng \o/
HollaDieWaldfee
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Post by HollaDieWaldfee »

Hugi wrote: we always use ventrilo and its pretty cool to talk and joke with the others... but its also very usefull in playing as a team ;D


and always to hear the hugi meier song o_O doh
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Hugi
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Post by Hugi »

pfff next time you`ll have to sing and i bet you cant sing better than me ;)
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Messy
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Post by Messy »

Twigstir wrote: A player with the ball saying "cross", "off the wall", "taking a shot", or "pass" could improve team play. A goalie saying "reset" tells his team that someone should go to the ball spawn. Little stuff like that could be used for an advantage if done correctly.

Use binds for that \o/
Especially if it's only short sentences or words only =/
cY|riCo wrote: if someone makes a mistake you can tell him fast, what he made wrong!


I'd probably say "fuck shit fuck shut up rico im trying to concentrate" or summit ^^; Don't think a lot of talking would be ok.

Altho doing animal imitations is of course always a good thing.

edit: yeh yeh chill down xilly, doing a chewwy one is good too :>
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[1234]Jr
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Post by [1234]Jr »

Binds > Coms.. how so i hear you cry..well

Pros:
Binds are 100% understood

Cons:
take more time (fractionally) than talking

..thats all i had :(
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Messy
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Post by Messy »

Some other pros:

- Binds can look really pwetty ^_^; and
- uhm.. there might be less lag behind it =\ I think ;p
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Hugi
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Post by Hugi »

you can spam with binds :P
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Messy
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Post by Messy »

Is that a pro or a con?
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[1234]Jr
Posts: 1693
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Post by [1234]Jr »

BOTH! .. cos u cant shout "PASS TO ME" over and over ;)

Also, well done for pointing out lag ;) i forgot there is a short period between transmission, maybe the same time as reachin for a key? eh:)
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-plær-
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Post by -plær- »

depends how well your keys are mapped Jr. I don't have to move a single finger to spam my boost bind. tbh, unless voice comms were guaranteed lag-less, I'd go for binds any day of the week.
Cenotaph
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Posts: 1313
Joined: 24-03-2003 23:58

Post by Cenotaph »

Voice Communication wont be useful in DB, i think, as DB is too much of a fast game :)
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